Recent content by Quickleaf

  1. Quickleaf

    D&D 5E My Take on the Modron (Houserule)

    @Stalker0 Funnily enough, back in the AD&D2e Planewalker's Handbook where "Rogue Modrons" were first introduced as a PC race, there was an (optional?) rule that they used a static initiative score, a lot like your "take 10" idea, just for initiative.
  2. Quickleaf

    D&D General Advice needed for planar adventure...

    One of the things I often do with the planes is first get a grasp on how I'm imagining that plane for the purposes of my session/campaign in which I'm using it. For example (see attached) when I was developing Qaybar, City of the Jann (with @Celebrim 's extensive help filling the city with...
  3. Screen Shot 2025-06-10 at 4.18.38 PM.png

    Screen Shot 2025-06-10 at 4.18.38 PM.png

  4. Quickleaf

    D&D (2024) It Is 2025 And Save Or Suck Spells Still Suck (the fun out of the game)

    Oh yes, those spells have always been extremely swingy throughout D&D's history. Less impactful in the old school days, maybe, because combat turns were shorter and the comedy of errors seemed to be embraced in the chaos. I do think D&D's spell design – not the system, but the specific language...
  5. Quickleaf

    D&D 5E Couple new Ideas, gauging interest

    They’re interesting ideas with potential for sure! For Sorcerers specifically, I highly encourage reading the 2014 PHB flavor text on them. It’s very good writing and evocative of what I think the class should be. I think the point system is ok, but it’s sort of a neutral mechanic. Read that...
  6. Quickleaf

    (IC) Quickleaf's Rime of the Frostmaiden

    Hah, and they say it's a "horror" adventure. ;) @Aethmud I think with the massive distraction you can automatically pull the hitch on one sled (remember: 3 total sleds, one of which is already unhitched). However, a DC 10 Deception check is necessary to unhitch BOTH of the other sleds, and...
  7. Quickleaf

    D&D 5E Find Familiar Questions

    I’ve interpreted it that the familiar itself chooses how and where it appears, not the caster. Can’t speak to rules intent, but the spell language is distinct from other summoning spells - no “of your choice”, no “unoccupied space that you can see”, etc. This prevents any abuse and encourages...
  8. PC token_Alma.png

    PC token_Alma.png

  9. Quickleaf

    (IC) Quickleaf's Rime of the Frostmaiden

    GM POST Pausing to breath from his inhalation of the food and drink, Zeth wipes his mouth on his sleeve. "Magic tends to reveal itself, I've found... No, no I don't know that spell... Though if we manage to find a pearl - alas, I lack one at the moment - I would be able identify suspected...
  10. PC token_Zeth.png

    PC token_Zeth.png

  11. PC token_Russet.png

    PC token_Russet.png

  12. Quickleaf

    (IC) Quickleaf's Rime of the Frostmaiden

    GM POST @VLAD the Destroyer It's a DC 12 Investigation check to determine if the chest is trapped. If this check fails, then opening the chest automatically triggers any trap. Then it's a DC 12 Mechanics check to disable the trap (if aware) and unlock it with thieves' tools (one check for...
  13. Quickleaf

    (IC) Quickleaf's Rime of the Frostmaiden

    Incredible memory for having just joined the game ;) I believe @VLAD the Destroyer Logrim has the chest in his bag of holding.
  14. Screen Shot 2023-12-05 at 8.56.43 AM.png

    Screen Shot 2023-12-05 at 8.56.43 AM.png

  15. Quickleaf

    D&D 5E Running several combats in a row

    The transition points between each wave are an opportunity to control pacing, reduce grind by introducing twists/interesting narrative developments, and also a way for you to adjust difficulty dial on the fly (e.g. giving party a few rounds to prepare for next wave is not a rest, but long enough...
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