Actually, they make 40mm toy soldiers and plastic action figures in India (that I know of). Given the market size I'm surprised this is an issue. 1.2 billion people (or more, I haven't checked lately) there is bound to be a market for RPG material / accessories. English is a second language for...
Most of the corporations you're talking about are law practices, medical groups and other small organizations. There are forty-four thousand publicly traded corporations in the world (2024). Large corporations tend to be publicly traded. I'm not sure where Hasbro lands in this pile. The really...
I went for the Pro Fantasy mapping bundle. There is a learning curve for Campaign Cartographer but I've done that a while back. Now, having just retired, I might have the time to use it :D
That was Striker, their boxed set of miniature rules. It had complete rules for building vehicles, guns, etc iirc. Snapshot was a tactical set for man to man combat on a starship.
We've always played with maps. Getting lost in a dungeon is usually a result of running the h e double hockey stick away from something and not having time to map or right down turns etc. Sloping corridors and other map odds and ends occasionally lead PCs astray, but they generally figure it...
I remember this one for Andy Slack's Traveller article. WD had great material for Traveller. Thanks for bringing this one back to mind. I have the dead tree magazine, unfortunately there is no WD version of Dragon Archive (or is there?).
As always, thanks for the article. Despite this issue having a lot of good material it just didn't register with me as memorable. I have it in hard copy and PDF (courtesy of the Dragon Magazine archive). You have helped me address this oversight and look back to see the good articles in it. A...
White Dwarf had great material. To this day I have battle map / floorplans for every inn and tavern in my game. Nothing like a good bar brawl. Worked out my own unarmed combat rules and developed a complete list / stats of everything that could be used as a "weapon" including unconscious...
Did D&D do away with Thieves Cant? I've had it in my game since the Dark Ages of 1E iirc. Never occurred to me it was gone. But they did stop calling them Thieves... I'm old, which beats the alternative :D
Love the cover of this issue (and all the chess covers for that matter). The articles were good reading, but I don't remember using a lot of the material. I now have the urge to go through my Dragon hardcopies to find the pull out... like many I tend to rely on my PDFs from the Dragon Magazine...