That is close to how I imagine it.
Similar to how Joe Pesci says the word 'youths' ("you-ts) in My Cousin Vinny:
https://www.youtube.com/shorts/qcMfI3ikmsk
Not currently. I am looking through some of the options to see what would best suit my group.
My group is currently having a bit of a dilemma in that we still primarily play D&D 5th Edition, but we're ambivalent about whether we want to update to 5.5, switch over to something like Tales of the...
I have not played DCC. I likely won't because my group primary plays 5E (but have started to dabble in Shadowdark).
However, I did have some of the Whiterock stuff for 3rd Edition. I don't even remember where I got it. I think I bought it used at a convention.
I was looking at the various...
In one of the games that my group ran, we did 2d10 for skill checks while also using the alternate proficiency dice rule (instead of a fixed proficiency bonus). A lot of the players enjoyed rolling more dice and feeling as though there was more variability to the outcome. I honestly can't say...
I know this would increase word count, but I think it's weird that rpg rules rarely provide examples for how a rule is supposed to work.
I think, if it is difficult to word something in a way that is easy to ensure that everyone who reads it has the same understanding of RAI, it would be a...
That is part of what I had in mind. It's common in movies, books, and fiction in general to have a duel between two people who have powers. So, I think having a ttrpg allow for that is genre appropriate.
I could possibly be convinced that Counterspell as a spell should still exist in such a...
I would go the opposite way. Get rid of Counterspell as a spell.
Instead, allow appropriate spells (either the same spell or something else that the DM feels would work) to be used to counter other spells. For example, you could attempt to counterspell Fireball with either your own knowledge of...
I think that is interesting. I have watched videos of AI being used to play old video games, and there are times when the AI approaches something much differently than a human player would. There may be some value in seeing how AI would try to approach elements (traps, encounters, and so on) of...
My group uses a few digital tools for prep and helping to organize things.
I like the concept of D&D Beyond, but the implementation and structure of it is currently bit too much like Apple's walled garden approach without enough consistent benefit to balance that out for my own tastes. It's...
I did not equate the two things. I stated my prediction. For the sake of transparency and honesty, I also have stated that 5.24 turned out to be something that was not what I had hoped. I stated two things, but I did not equate the two things. Perhaps that was not clear and was assumed to mean I...