Recent content by Rainbow Scissors

  1. Rainbow Scissors

    The "math" of RPGs

    I know it gets a bad rep, but I do think that 4E did this pretty well. 4E encounter design was pretty good.
  2. Rainbow Scissors

    D&D 5E (2024) Preferences in a New Official 5.5e Specific Setting

    Bright Wuxia, with extra emphasis on baking, friendship, and Magic the Gathering Kung-fu Panda meets Guy Fieri, and they replace the normal D&D schools of magic with Magic mana colors.
  3. Rainbow Scissors

    What's the best potato?

    Vodka is the best potato
  4. Rainbow Scissors

    D&D General Which Campaign or Adventure Would You Adapt To Prestige Television?

    Dragonlance seems like the most obvious choice. Red Hand of Doom from 3rd Edition has potential to be good.
  5. Rainbow Scissors

    Unearthed Arcana WOTC still can't get the backgrounds right in the new FR book.

    Bonus points if they have a fondness for cans of spinach
  6. Rainbow Scissors

    Unearthed Arcana WOTC still can't get the backgrounds right in the new FR book.

    The changes to backgrounds are my least liked think about 5e24.
  7. Rainbow Scissors

    D&D General Why Enworld should liberate D&D from Hasbro

    I agree with much of this statement. Though, I'm not 100% in agreement that contemporary D&D is necessarily being made for the current generation. I'm not really sure who it is being made for at this point. Still, the D&D brand will likely sell well, regardless of the contents.
  8. Rainbow Scissors

    D&D General 5e System Redesign through New Classes and Setting. A Thought Experiment.

    My previous post was based upon what is stated in the 2014 DMG. If a creature can fly, that may mean it is treated as having an AC that is 2 higher, but only if it can also deal damage from range and has an expected challenge rating of less than 10. That somewhat makes a little bit of sense...
  9. Rainbow Scissors

    D&D 5E (2024) Mike Mearls explains why your boss monsters die too easily

    I like that idea. Giving the lair itself a "power" is a nice way to present the idea that time is important, but without needing to jump through a bunch of hoops to try to prevent the players from resting. Instead of "no, you can't rest," the game becomes "yes, you can rest, but...," and I...
  10. Rainbow Scissors

    D&D General 5e System Redesign through New Classes and Setting. A Thought Experiment.

    I added context to my previous post. I do not perceive explicitly stating something to be the same as being silent about something.
  11. Rainbow Scissors

    D&D General 5e System Redesign through New Classes and Setting. A Thought Experiment.

    Silence was not assumed. I edited this to add context. If a creature can fly, that may mean it is treated as having an AC that is 2 higher, but only if it can also deal damage from range and has an expected challenge rating of less than 10. That somewhat makes a little bit of sense, being that...
  12. Rainbow Scissors

    D&D General 5e System Redesign through New Classes and Setting. A Thought Experiment.

    I was looking at it from the monster and encounter-design side of things. According to the core assumptions of the game (found in the 2014 DMG,) those things count for nothing. I do also agree that there are things on the player side that should have value (and do) even though the game says...
  13. Rainbow Scissors

    D&D General 5e System Redesign through New Classes and Setting. A Thought Experiment.

    Something else that 4E got right was having terrain, traps, and similar things make the battlefield feel more alive. The encounter design philosophy behind 4E was a lot more enjoyable -both as a player and a GM. I also think that 4E handled feats and ability score increases a lot better than 5E...
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