I started playing Ruiner on the Switch. So far I'm digging it, but for whatever reason my brain has a hard time with dual-stick shooters (see also The Ascent). Still, it's fun enough that I'm persisting.
Entirely agree with these thoughts. I've really leaned into just drafting a scenario and seeing where the PCs take it. We tell a story together, but it's the product of the game, not the other way around.
I've seen when players and GMs get too focused on the story they're telling ahead of the...
I finished PKD's The Three Stigmata of Palmer Eldritch. A trippy exploration of reality and religion that still maintains some classic sci-fi tropes.
I also read Rudy Rucker's Wetware. After reading two books, I can say that I don't vibe with Rucker. Important events, including POV character...
I mean, if someone talks about The Turner Diaries as a simple dystopian story, yeah, that's a problem. And yes, something bad does happen. For example, I love the stories of Robert E. Howard, but there's a whole lot of racism and sexism in them, full stop. Not discussing those issues...
I dug the first episode. The smaller scope is nice, but one thing that struck me was that it depicted people just having a good time. No foreshadowing of doom or anything too deep. Been a long time since a Game of Thrones TV show just let people be happy.
If it's the one I'm thinking of, yeah...
I played the 1997 Blade Runner game on the Switch. Originally released in 1997, it's got some great moments, but is constrained by the technology of the time it was created. It evokes the mood of the film quite well, even having a number of the original actors reprise their roles in it. But...
As much as I love that piece of art, it's represents what drove me to stop using wyrmling category dragons in my games. A dragon should be fearsome and majestic, not an overgrown winged alligator.
But it is a great work of art. You can instantly recognize each character's class, their pride in...