Recent content by Ramripotek

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    D&D 4E The truly working version of The Assassin Class

    1st Level At-Will Attack Powers Shadow Storm (Assassin Attack 1) Your tie to the Shadowfell calls on the living shadows around your foe, causing them to claw at it as you make your attack. At-Will ✦ Shadow, Weapon Standard Action Melee weapon Target: One creature Attack: Dexterity vs. AC Hit...
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    D&D 4E The truly working version of The Assassin Class

    Assassin Powers Class Features Assassin's Shroud (Assassin Feature) You cause invisible shrouds to settle on your foe. The shrouds reveal the target’s weak points to your keen gaze. When you are ready, the shrouds intensify, showing you the way to make a killing strike, and then fade away...
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    D&D 4E The truly working version of The Assassin Class

    Assassin Class Features Assassin's Shroud You gain the Assassin's Shroud power. Guild Training Choose one of the following options: Bleak Disciple: While you have no temporary hit points, you gain a bonus to damage rolls equal to your Constitution modifier against your Assassin's Shroud...
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    D&D 4E The truly working version of The Assassin Class

    Class Traits “By the time you see me, it is too late to save yourself.” Role: Striker. You are the ghost in the night and the whisper on the wind. Barriers are worthless against you, and you strike your foes with sudden, precise force. You lean toward controller as a secondary role. Power...
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    Soulknife (Psionic striker) Complete with Paragon Paths & Feats

    If you wish some comments on the content of this thread, I can do so. I am an unusual player and definietly not an optimiser (but I am familiar with optimisation), so my comments will be polite and not assuming a certain playstyle.
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    Soulknife (Psionic striker) Complete with Paragon Paths & Feats

    I playtested it twice. Always as a hybrid, never as a full Soulknife, but it really fits into my campaign. It really can work as a class.
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    Soulknife (Psionic striker) Complete with Paragon Paths & Feats

    An excellent homebrew class! In fact, this is the only 4th edition homebrew class that is finished and actually working! It requires some patching up in certain places, but generally it is a truly great write-up!
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    D&D 4E The (Finally Useful) Vampire Class

    I am also going to include special kinds of magic armour that allow you to treat your weapon as enchanted, and two feats that allow the Vampire to use normal (melee and ranged weapons) instead of their claws or gaze attacks.
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    D&D 4E The (Finally Useful) Vampire Class

    The Player's Handbook 3 states: Being able to use a ki focus as an implement means you can also use it with your weapon attacks. You can add its enhancement bonus to the attack rolls and the damage rolls ofweapon attacks you make using a weapon with which you have proficiency. However, you...
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    D&D 4E The (Finally Useful) Vampire Class

    So which forum is intented to contain 4th edition homebrew? Anyway, this is not the place this class is intended to be published. It is an invention originating from Discord. This thread is only the place where the content is formatted.
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    D&D 4E The (Finally Useful) Vampire Class

    Level 22-23 Attack and Utility Powers
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