Recent content by ranger9

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    Floating Ability Bonuses

    Not to be all pride-of-authorship and all, but I don't see how giving races a list of possible modifiers to chose from is overly complicated. For halflings, they can pick anything but STR and CON. (Same with elves, actually, which is a bit unsatisfying, making them so similar to halflings in...
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    Floating Ability Bonuses

    I was the guy who proposed this, with greater restrictions (that is, not just any +2/+2 combo, but with some restrictions by race). The post is here: http://www.enworld.org/forum/4e-fan-creations-house-rules/245606-offering-races-greater-choice-ability-modifiers.html#post4560822 The preamble...
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    Offering Races Greater Choice of Ability Modifiers

    I believe that ability modifiers are too important in the game to restrict to the modifiers in the PH. Potentially interesting race/class combinations are avoided because they are suboptimal. To rectify this, I suggest that races be given greater choice in electing their ability modifiers. In...
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    Help me reduce the No. of rounds/encounter

    Maybe give all monsters a "Damage Threshhold" equal to 1/4 hit points (or something along those lines). Any monster hit for damage above that threshhold, on a single hit, when not bloodied becomes bloodied, dropping to 1/2 hit points (unless the hit actually takes him below that, in which case...
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    Fixing Multiclassing v0.2 (Input and opinions much appreciated)

    An alternate idea -- to get away from the penalty thing, which I don't like -- is to offer each class a truly kickass Primary Advantage (just making this name up). The idea is that the Primary Advantage is a super-feat that few will pass over. Most will take it. The drawback? You can only...
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    What does an acrobatic stunt do?

    Oh right -- it also has a section on Artifacts. This is the best artifact design, ever, and includes the idea of "Concordance" (how much the artifact digs you or despises you, basically, and the consequences that flow from that) and a "Moving On" section, each artifact deciding at some point...
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    What does an acrobatic stunt do?

    Well, the framework is simple and will work in most situations, but little to no guidance is given for the 10-20% of stunts which aren't just damage-dealing. A DM can figure out ways to handle these, but I don't understand why they didn't include an extra page or two to nail down the most...
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    What does an acrobatic stunt do?

    >>>Is this in addition to your other options in a round? If you mean can you use a stunt to effectively conjure up the equivalent of another encounter power, I believe the answer is "yes." Subject to plausibility and suitability of the battle-space and terrain and features and the like. PS...
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    What does an acrobatic stunt do?

    >>>So if you succeed on a stunt, you can do damage? If you're doing the sort of stunt that ultimately results in damage. I'm not sure what the rules are for a stunt that results in a status like combat advantage or dazed or a forced move. Probably just a variation, like "reduce damage one...
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    What does an acrobatic stunt do?

    It also provides the useful advice that you're generally supposed to say yes to a proposed stunt, becuause DM's are supposed to encourage stuff like swinging from a chandelier to kick an ogre into a fireplace's embers. That's the example they give. That one I think is supposed to get an Easy...
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    What does an acrobatic stunt do?

    The DMG provides a brief, sketchy framework for adjucating stunts. Basically, depending on level, there's a low-moderate-high difficulty class you assign to pull the stunt off, and also the expected amount of damage (which goes up as you go up in level), segregated again by low-medium-high, but...
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    What will you use for minions?

    Just buy a cheap plastic Chess set with bigger pieces? Use black pieces. Pawns= Minions Knights = Lurkers/Rogues Bishops = Artillery/Controllers Rooks = Soldiers/Brutes/Defenders Queen = Either second most powerful creature, or Boss Spellcaster Type King = Most powerful creature, or...
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