Recent content by razorwise

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    4e D&D GSL Live

    Hello! Savage Worlds is a closed system that requires licensing. I've been a licensee of SW since '04. My company is also licensed with True20 and M&M Superlink and we've released like products for multiple systems as part of our business model. I have been following news of 4e for some time...
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    True20 Companion: Who's got it?

    Something Wicked This Way Comes Hello All! I'd like to thank everyone for their nice comments about the Companion. :) No problems here, Matt. We wrote to spec. ;) Thanks, Ed, but I can't take all the credit. Erica and I were an eldritch team of nightmare! :] I greatly enjoyed working on...
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    [Blue Devil Games] Passages - Literary Adventure in the Victorian Era

    Justin, I've had an opportunity to check out Passages. Good job to all involved. I particularly enjoy the small attentions to detail in the formulation of sentences and such. The layout is clean and crisp as well, making it quite an enjoyable read. Regards, Sean Preston www.realityblurs.com
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    Manuscript solicitation

    Hello Jeremy! I'm Sean Preston of Reality Blurs. Matthew advised me of your quest. Feel free to contact me at sean@realityblurs.com. I'd be interested to see if your materials could be integrated into the Iron Dynasty setting we're developing for the Savage Worlds system. Best Regards...
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    True20 vs Savage Worlds?

    You're welcome. Hello Turanil, Let me clarify the last point first. Savage Worlds is not a game strictly of action and fights, any more than any other roleplaying game, that depends on the GM's and the group's style and the particular setting. While SW handles combat so deftly and cleanly...
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    True20 vs Savage Worlds?

    Comparing True 20 with Savage Worlds Hello All. I do development for both systems. I've been a licensee with Pinnacle since 2004 and designed Agents of Oblivion featured in Worlds of Adventure and have gotten to see the evolution of True20 from its initial release to the form it is in...
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    [True20] Starfall Jungle for True20 now available

    That's the trouble with writing teasers for horror-espionage, isn't it? You want to attract people, but you don't want to give everything away. An accurate summation follows: You could say it follows a James Bond style motif of the classic spy type set-up- a satellite has fallen and...
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    Reality Blurs: Open Call for Writers and Artists

    I'll be updating the website with our product releases that we announced at GenCon in the next day or so. Please stand by as I just got back last night! :D Regards, Sean
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    Reality Blurs: Open Call for Writers and Artists

    Hiya! I don't think we talked, but that was me sitting to the left of Marc during that particular seminar. I did note the shirt, but didn't have an opportunity to speak with you afterward as I had mislaid my notebook that I had been diligently scribbling in all weekend. I really enjoyed the...
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    Reality Blurs: Open Call for Writers and Artists

    Hello All. We're a game design studio located in Memphis, Tennessee and have a lot of great stuff already lined up for next year. Our focus is primarily on Savage Worlds and Mutants & Masterminds products, but we're constantly exploring other avenues. This isn't intended as a product pitch...
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    Highly Experienced Game Designer / Writer looking for work

    Hello Lee, I'm the newest licensee of SW and have an intensive product line we're working on. I fondly recall Tales of the Floating Vagabond. Please drop me a line at your convenience to discuss projects you're working on and we'll see if anything we have planned in-house might peak your...
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    The Official Welcome Thread

    Reality Blurs: A Game Design Studio Hello All. A long time lurker, first time poster here. :p Thought I'd introduce myself and let you all know that I've thrown myself into the game design mix. Feel free to swing by my website and let me know what you think about our anticipated product...
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