• NOW LIVE! -- One-Page Adventures for D&D 5th Edition on Kickstarter! A booklet of colourful one-page adventures for D&D 5th Edition ranging from levels 1-9 and designed for a single session of play.
log in or register to remove this ad


Recent content by renbot

  1. R

    D&D 5E Bigby's Back Hand as a cantrip?

    Deleted. I can't read!
  2. R

    D&D 5E What House Rules Can You NOT Live Without?

    Added a "breather", a 5-minute rest where all you can do is spend a number of hit dice equal to your proficiency modifier. Limit once per short rest Reroll ones for any kind of healing if you have a d6 or d8. Reroll ones and twos if you have a d10 or d12
  3. R

    D&D 5E Sell me on: Midgard by Kobold Press

    To the OP: I've been running a campaign in Midgard since it came out and love it. I guess the way I would describe it is that Midgard is painted with brighter, boulder colors than anything WotC is putting out. I have played in several FR campaigns run by friends in fifth edition and I find the...
  4. R

    D&D 5E Twilight Sanctuary vs Magical Darkness?

    Just started a new campaign that has two warlocks (genie and hexblade) as well as a Twilight cleric. The warlocks had planned to twin spam darkness/devil's sight, something our party has never done in all of our many 5th edition games. However, the twilight cleric's 2nd level channel divinity...
  5. R

    D&D 5E Unearthed Arcana: Drakewarden and Way of the Ascendant Dragon

    The obvious solution is to tack on the Drake growing to medium to the 11th level class ability.
  6. R

    D&D 5E How much social interaction in RotFM?

    As soon as TCoE is released my group plans to start ID:RotFM. my initial character concept was to be the face of the party, probably a rogue swashbuckler with or without a dip into something. The plan was to expertise in Deception and Persuasion and generally be a lying charming inspiring kind...
  7. R

    Level Up (A5E) What is the vision of the high level fighter?

    Or how about we take the players who want their character to shape-shift into a dragon, Sprout fortresses from the ground, create demiplanes, help crops grow, and encourage them to play something other than a fighter? I think making Fighters able to both withstand and dish out incredible...
  8. R

    D&D General I need a D&D counseling session! Help! (Re: Update ("Argument-Stopping Protocols" -- please advise!))

    Thanks for reminding me to be extremely grateful for my gaming group of 20 plus years. Just...wow. Seriously
  9. R

    D&D 5E Xanathar's Guide errata coming

    Otherwise known as Dungeons and Dragons as it has ALWAYS been played. As it was always MEANT to be played. Your group. Your rules.
  10. R

    Unearthed Arcana New UA: 43 D&D Class Feature Variants

    In some ways it makes them more versatile. Wizards get two spells per class level of their choice or on average four spells of each spell level, plus whatever scraps the DM and/or module decide to throw their way. So Wizards will NEVER be able to cast the vast majority of wizard spells. With...
  11. R

    Unearthed Arcana New UA: 43 D&D Class Feature Variants

    Wow it gives every spell-casting class the versatility of the wizard. And gives the wizard absolutely nothing.
  12. R

    D&D 5E Bladesingers And The “Average” Game

    In the game that I DM, the 6th level BS is mostly melee with upcast shadowblade, mirror Image, and Shield when necessary. Very effective in combat plus a standard wizard when necessary. I play a BS (4th level) in another game where I am pretty evenly split between melee and control. I...
  13. R

    Pulling Off a Dragon Heist in Waterdeep: The Review

    I ordered it because comments from the designers made it sound like it contained tips on how to run a city Adventure (i.e., any city adventure, not just this one). But I'm not seeing any of that in the reviews thus far. Are there any concrete suggestions or mechanics that would be applicable to...
  14. R

    Anyone else annoyed by psionics?

    I have never liked psionics, and as a DM have never allowed them in my game. However, since I have started an Eberron campaign I felt that locking out psionics would cut off too many potentially cool plot points, so I decided to allow them. And I still hate them. Does anyone else think it is...