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RenleyRenfield's latest activity
R
RenleyRenfield
reacted to
zarionofarabel's post
in the thread
What makes setting lore "actually matter" to the players?
with
Haha
.
That's way too much stuff to read, can I just play an Elf like in Lord Of The Rings?
1 minute ago
R
RenleyRenfield
replied to the thread
What makes setting lore "actually matter" to the players?
.
Indeed! As a way of explaining my purpose there = there was a thread that asked about what game you could play for 60 sessions or...
Today at 6:20 PM
R
RenleyRenfield
replied to the thread
What makes setting lore "actually matter" to the players?
.
Lot's of interesting comments here... my thoughts are now scattered in different directions since each makes sense in its own way...
Today at 6:08 PM
R
RenleyRenfield
reacted to
DrunkonDuty's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
I came into this thread expecting more conversation about making a setting that matters to the people playing the game. And so that's...
Today at 4:52 PM
R
RenleyRenfield
replied to the thread
What makes setting lore "actually matter" to the players?
.
OMG! Someone else knows of Freebooters on the Frontier! yay!!! That is such a masterclass game! Sorry for aside, just gushing :P
Today at 4:47 PM
R
RenleyRenfield
reacted to
zakael19's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
This is a bit of an aside, One of the coolest PBTA “knowledge” moves is from Freebooters on the Frontier: “Establish When you...
Today at 4:46 PM
R
RenleyRenfield
reacted to
zakael19's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
This too, kinda going along @RenleyRenfield 's point WRT Tengu. I'll contrast this with a Forged in the Dark game I've run called...
Today at 4:35 PM
R
RenleyRenfield
reacted to
Reynard's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
To circle back around to lore broadly, I am a "shallow lore" person -- both in settings I prefer to play in, and when I create worlds...
Today at 12:12 AM
R
RenleyRenfield
replied to the thread
What makes setting lore "actually matter" to the players?
.
For me (trying to explain my own insanity here, lol) , and this is just my own thoughts of why Forgotten Realms/Golarion very much made...
Today at 12:11 AM
R
RenleyRenfield
replied to the thread
What makes setting lore "actually matter" to the players?
.
A thought here though = since the question was against favor of generic fantasy, the idea is that "slapping on some more races like...
Yesterday at 10:03 PM
R
RenleyRenfield
replied to the thread
What makes setting lore "actually matter" to the players?
.
This isn't a valid point in any way. Every argument ever made always comes with a caveat of "there is some exception somewhere." And...
Yesterday at 10:01 PM
R
RenleyRenfield
reacted to
innerdude's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
Rightly so! That was really my point. A player who chooses "elf" as a heritage in a Tolkienesque world, without using that character...
Yesterday at 9:54 PM
R
RenleyRenfield
replied to the thread
What makes setting lore "actually matter" to the players?
.
Could it be more... "if you are playing MERP" then tolkien is not a trope, it is the 'thing', its origin. but if you are using 'elves'...
Yesterday at 9:27 PM
R
RenleyRenfield
replied to the thread
What makes setting lore "actually matter" to the players?
.
Well, let's consider this idea for a sec. One of the earliest replies in this thread was someone quickly jumping to the defense of Lord...
Yesterday at 9:17 PM
R
RenleyRenfield
replied to the thread
What makes setting lore "actually matter" to the players?
.
To kind of expand on what my thoughts were and to explore concepts of gaming in general for discussion = The depiction of non-human...
Yesterday at 9:13 PM
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