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RenleyRenfield's latest activity
R
RenleyRenfield
reacted to
Reynard's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
To circle back around to lore broadly, I am a "shallow lore" person -- both in settings I prefer to play in, and when I create worlds...
Dec 3, 2025
R
RenleyRenfield
replied to the thread
What makes setting lore "actually matter" to the players?
.
For me (trying to explain my own insanity here, lol) , and this is just my own thoughts of why Forgotten Realms/Golarion very much made...
Dec 3, 2025
R
RenleyRenfield
replied to the thread
What makes setting lore "actually matter" to the players?
.
A thought here though = since the question was against favor of generic fantasy, the idea is that "slapping on some more races like...
Dec 2, 2025
R
RenleyRenfield
replied to the thread
What makes setting lore "actually matter" to the players?
.
This isn't a valid point in any way. Every argument ever made always comes with a caveat of "there is some exception somewhere." And...
Dec 2, 2025
R
RenleyRenfield
reacted to
innerdude's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
Rightly so! That was really my point. A player who chooses "elf" as a heritage in a Tolkienesque world, without using that character...
Dec 2, 2025
R
RenleyRenfield
replied to the thread
What makes setting lore "actually matter" to the players?
.
Could it be more... "if you are playing MERP" then tolkien is not a trope, it is the 'thing', its origin. but if you are using 'elves'...
Dec 2, 2025
R
RenleyRenfield
replied to the thread
What makes setting lore "actually matter" to the players?
.
Well, let's consider this idea for a sec. One of the earliest replies in this thread was someone quickly jumping to the defense of Lord...
Dec 2, 2025
R
RenleyRenfield
replied to the thread
What makes setting lore "actually matter" to the players?
.
To kind of expand on what my thoughts were and to explore concepts of gaming in general for discussion = The depiction of non-human...
Dec 2, 2025
R
RenleyRenfield
reacted to
innerdude's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
An interesting point was brought up in the What rpg system would you use for a 60+ session fantasy campaign? thread earlier this week...
Dec 2, 2025
R
RenleyRenfield
replied to the thread
Battletech RPG
.
A lot of what @StrollofTurtle posted is also what I feel and love about BattleTech. I will post my own rpg for this soon and...
Nov 30, 2025
R
RenleyRenfield
reacted to
StrollofTurtle's post
in the thread
Battletech RPG
with
Like
.
longtime Battltech fan here, these are my thoughts on the RPGs... OK, Mechwarrior first edition -this is better thought of as a...
Nov 30, 2025
R
RenleyRenfield
replied to the thread
What gets me playing Draw Steel and not Pathfinder 2e?
.
We more or less came to the same conclusion. That the DrSt mechanic was really meant only to be busted out when all of the characters...
Nov 30, 2025
R
RenleyRenfield
replied to the thread
Battletech RPG
.
I don't know where you found that... but as a kid who bought the Jade Falcon book the day it came out because it was green with a...
Nov 27, 2025
R
RenleyRenfield
reacted to
payn's post
in the thread
Battletech RPG
with
Like
.
Nov 27, 2025
R
RenleyRenfield
replied to the thread
What rpg system would you use for a 60+ session fantasy campaign?
.
Indeed! I also think "how to make a setting and choice of characters matter" = beyond stats, skills and tasks. like... actually have...
Nov 27, 2025
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