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Retros_x's latest activity
Retros_x
replied to the thread
What are you reading in 2025?
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I read "In the miso soup" by Ryu Murakami and this book is ... something. Way more gorey than expected, but only in one specific scene...
Wednesday at 10:18 AM
Retros_x
replied to the thread
What makes setting lore "actually matter" to the players?
.
In my experience, lore only matters for players, if it becomes relevant to their decision making during playing the game. Anything else...
Wednesday at 10:15 AM
Retros_x
replied to the thread
Immersion?
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Immersion is a sensory feeling for me. To be immersed in a movie I sit in the cinema, not talking with anybody, just be in the story...
Wednesday at 10:11 AM
Retros_x
replied to the thread
Player skill vs character skill?
.
I think its not a VERSUS. Sometimes you need or want player skill, sometimes character skill. For me personally TTRPG is about making...
Wednesday at 10:02 AM
Retros_x
reacted to
Bill Zebub's post
in the thread
Player skill vs character skill?
with
Like
.
Big topic, but first thing I'll offer is that player skill in social interactions doesn't have to require acting skills or being...
Wednesday at 9:38 AM
Retros_x
replied to the thread
First foray into paid DMing - 16 session in.
.
First of all, I really enjoy reading these posts. Before I become an active member of enworld I was a lot in D&D subreddits, and...
Wednesday at 9:38 AM
Retros_x
reacted to
aco175's post
in the thread
First foray into paid DMing - 16 session in.
with
Like
.
This is what I was thinking as well. It is nice to see everyone is showing up and being good players. Maybe paying for it means you...
Wednesday at 9:30 AM
Retros_x
reacted to
TheSword's post
in the thread
First foray into paid DMing - 16 session in.
with
Like
.
Hey. So as some will know back in August I took my first steps into paid DMing. It wasn’t something I did lightly but I’ve been DMing...
Wednesday at 9:30 AM
Retros_x
reacted to
Fenris-77's post
in the thread
Should traps have tells?
with
Like
.
Realism doesn't have a ton to add to the trap conversation IMO. They are more fiction than fact, and also heavily tied to the idea of a...
Wednesday at 9:27 AM
Retros_x
reacted to
Bill Zebub's post
in the thread
Should traps have tells?
with
Like
.
Yeah, while I will often grant automatic success to a Thief (I mostly play Shadowdark) using his crawling turns searching, all bets are...
Wednesday at 9:27 AM
Retros_x
reacted to
Bill Zebub's post
in the thread
Should traps have tells?
with
Love
.
Happy to use any numbers you want. The math is pretty straightforward. The point is that a 33% casualties does not mean a 66% trap...
Wednesday at 9:26 AM
Retros_x
reacted to
Bill Zebub's post
in the thread
Should traps have tells?
with
Like
.
It's interesting how different people interpret the question "should traps have tells?". Some variations in this thread: What is...
Wednesday at 9:24 AM
Retros_x
replied to the thread
Should traps have tells?
.
Yeah, that explains it, our DM was always quite true to the book.
Wednesday at 9:23 AM
Retros_x
replied to the thread
Eberron: Forge of the Artificer - First Impressions
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Thank god! Thats one of the main appeals of Eberron, the lore doesn't grow to an abomination like FR. And it was a design, so a weird...
Wednesday at 9:18 AM
Retros_x
reacted to
Osgood's post
in the thread
Eberron: Forge of the Artificer - First Impressions
with
Like
.
I certainly hope you are wrong, and we do see some sort of adventure set in Eberron... but I suspect you are right and we won't (unless...
Wednesday at 9:14 AM
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