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Reynard's latest activity
Reynard
replied to the thread
Daggerheart General Thread [+]
.
Ravenloft -- meaning the domains of dread -- are a giant pile of potential frames, given how frames are focused. This brings up an...
Jul 2, 2025
Reynard
reacted to
Faolyn's post
in the thread
Daggerheart General Thread [+]
with
Like
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Level Up does that as well, with a generic Supply that counts as either a day's rations or as a simple, one-use travel item (like...
Jul 1, 2025
Reynard
replied to the thread
Daggerheart General Thread [+]
.
I would say "No" except there will always be someone who chooses the wrong tool for the job and then complains how it is a bad tool.
Jul 1, 2025
Reynard
reacted to
Aldarc's post
in the thread
Daggerheart General Thread [+]
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Like
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Is it possible to do dungeon crawls in PbtA? Yes. See Dungeon World. More specifically, see Perilous Wilds which is probably one of the...
Jul 1, 2025
Reynard
reacted to
zakael19's post
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Daggerheart General Thread [+]
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Ok? But I was suggesting since it’s a fiction-first / scene framed game looking at how it handles the genre might be useful for people...
Jun 30, 2025
Reynard
replied to the thread
Daggerheart General Thread [+]
.
That's one interpretation, but I don't think it is explicit in the DH rules or the only way to implement Aspects into.DH. DH is already...
Jun 30, 2025
Reynard
replied to the thread
Daggerheart General Thread [+]
.
DH isn't what I'd called either an extremely light OR a narrative first game. It is medium crunch, narrative second. So that would ask...
Jun 30, 2025
Reynard
replied to the thread
Daggerheart General Thread [+]
.
Aspects are a narrative tool. They give the players some control over the context of the situation. The +2 is only half the impact.
Jun 30, 2025
Reynard
replied to the thread
Daggerheart General Thread [+]
.
One thing that a player brought up after our first session was the idea of incorporating Aspects into play -- specifically the ability...
Jun 30, 2025
Reynard
reacted to
Aldarc's post
in the thread
Daggerheart General Thread [+]
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Like
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I would almost want a Supply/Resource track on the character sheet that you could threaten as the GM using GM moves. This is something...
Jun 30, 2025
Reynard
replied to the thread
Daggerheart General Thread [+]
.
I don't think you can turn DH into an OSR game. But I do think someone could build a dungeon-focused campaign frame that FEELS like...
Jun 30, 2025
Reynard
reacted to
Umbran's post
in the thread
PROJECT HAIL MARY Trailer 2025
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In The Martian and Project Hail Mary, his main characters spend most of their time alone, which probably doesn't help in that regard.
Jun 30, 2025
Reynard
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Dyson Logos's post
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D&D General
Maps, Maps, Maps! Dungeons, Ruins, Caverns, Temples, and more... aka Where Dyson Dumps His Maps.
with
Wow
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We are slightly over 1/3 of the way to the finish line with the Scavengers' Deep maps now.
Jun 30, 2025
Reynard
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Dyson Logos's post
in the thread
D&D General
Maps, Maps, Maps! Dungeons, Ruins, Caverns, Temples, and more... aka Where Dyson Dumps His Maps.
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Scavengers' Deep - Map 20 The Scavengers’ Deep is a reminder of the amount of work that went into underground structures during the...
Jun 30, 2025
Reynard
replied to the thread
PROJECT HAIL MARY Trailer 2025
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I listened to this book and have literally no memory of the story. Weir seems to be like that for me: he is entertaining enough, but...
Jun 30, 2025
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