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Reynard's latest activity
Reynard
replied to the thread
Daggerheart General Thread [+]
.
Ooh! Good call!
Sep 12, 2025
Reynard
reacted to
Vael's post
in the thread
Daggerheart General Thread [+]
with
Like
.
When constructing environments, include "Collateral Damage" moves, so that buildings, bystanders and onlookers can be threatened. This...
Sep 12, 2025
Reynard
reacted to
Vael's post
in the thread
New Daggerheart void material. The Void 1.5
with
Like
.
Heist Environment report ... the party steamrolled it, so I'm worried it wasn't challenging enough, but it's not like a lot of resources...
Sep 12, 2025
Reynard
reacted to
TheHand's post
in the thread
Friday Chat: What Mechanics Do You Steal From A Game To Use In Another?
with
Like
.
I’ve occasionally used 13th Age’s Escalation Die in D&D when I want to ratchet things up. I’ve adopted Fate’s leveling system to World...
Sep 12, 2025
Reynard
replied to the thread
Friday Chat: What Mechanics Do You Steal From A Game To Use In Another?
.
You could replace the d20 with 2d10 easily enough, but I am not sure what exactly hope would power for the players given how thin SD is...
Sep 12, 2025
Reynard
reacted to
RenleyRenfield's post
in the thread
Friday Chat: What Mechanics Do You Steal From A Game To Use In Another?
with
Like
.
Flashbacks from Blades in the Dark. They take the panic and faff out of any game.
Sep 12, 2025
Reynard
reacted to
Umbran's post
in the thread
Friday Chat: What Mechanics Do You Steal From A Game To Use In Another?
with
Like
.
Let me see if I can articulate it. Leaving out the specifics of Draw Steel's dice mechanics, since I'd be porting it to some other...
Sep 12, 2025
Reynard
replied to the thread
Friday Chat: What Mechanics Do You Steal From A Game To Use In Another?
.
Do you use a specific mechanic from a specific game?
Sep 12, 2025
Reynard
replied to the thread
Friday Chat: What Mechanics Do You Steal From A Game To Use In Another?
.
That is reasonable. there might even be a mechanism for that (Dragonbane does have something that looks like feats) but I might be...
Sep 12, 2025
Reynard
reacted to
SkidAce's post
in the thread
Friday Chat: What Mechanics Do You Steal From A Game To Use In Another?
with
Like
.
Re: OP. I use Fate aspects. Then if I use a compel, they get a token they can use like inspiration.
Sep 12, 2025
Reynard
reacted to
Piperken's post
in the thread
Other D&D Variant
Dragonsbane Vs Shadowdark
with
Like
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Aldarc provided a very good base. I'd only add the couple things I'm aware of: Shadowdark is an easier system to adapt or covert...
Sep 12, 2025
Reynard
reacted to
Umbran's post
in the thread
Friday Chat: What Mechanics Do You Steal From A Game To Use In Another?
with
Like
.
I carry "popcorn initiative" around into a lot of games - especially ones in which folks don't usually spend a lot of resources...
Sep 12, 2025
Reynard
posted the thread
Friday Chat: What Mechanics Do You Steal From A Game To Use In Another?
in
*TTRPGs General
.
Some games have really great subsystems and mechanics that can be used in other games. What's your favorite? How do you adapt it? I...
Sep 12, 2025
Reynard
replied to the thread
Other D&D Variant
Dragonsbane Vs Shadowdark
.
I think @Aldarc really nailed it. All I would add is that I really, really like the way "boss monsters" work in Dragonbane (multiple...
Sep 12, 2025
Reynard
reacted to
Velderan's post
in the thread
Other D&D Variant
Dragonsbane Vs Shadowdark
with
Like
.
Both have a free quick start version of the game complete with pregens and an introductory adventure if you want to get an idea of how...
Sep 12, 2025
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