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Reynard's latest activity
R
Reynard
replied to the thread
Heroforge introduces microtransaction model with Daggerheart collaboration
.
I'm only saying it isn't unusual, and that it does not appear to be enshittification. Unless i am misunderstanding, these weren't...
Nov 5, 2025
R
Reynard
replied to the thread
Heroforge introduces microtransaction model with Daggerheart collaboration
.
An example of a system that asks both a subscription fee and has microtransactions. There are tons of other potential examples -- it was...
Nov 5, 2025
R
Reynard
reacted to
Mustrum_Ridcully's post
in the thread
D&D 5E (2014)
How To Make High Level 5E Work.For You +
with
Like
.
This is really a tip for almost any game I've played. If your NPCs have too many abilities, you are going to forget some of them. Keep...
Nov 5, 2025
R
Reynard
replied to the thread
D&D 5E (2014)
How To Make High Level 5E Work.For You +
.
Fair enough. I am just having trouble imagining a concrete example of something that might occur in play. But, again, the overall point...
Nov 5, 2025
R
Reynard
replied to the thread
D&D 5E (2014)
How To Make High Level 5E Work.For You +
.
I agree with all of this. Much of it is orthogonal to mechanics, though. If the fighter player wants his character to ascend to the...
Nov 5, 2025
R
Reynard
reacted to
billd91's post
in the thread
D&D 5E (2014)
How To Make High Level 5E Work.For You +
with
Like
.
Yes, blacksmith montages are a thing - particularly if you have dwarven fighters. They'll want to craft their signature weapon (in my...
Nov 5, 2025
R
Reynard
reacted to
J-H's post
in the thread
D&D 5E (2014)
How To Make High Level 5E Work.For You +
with
Haha
.
One of the few times my high level party turned tail and ran away was after the 18th level artifact-sword-wielding Paladin peered into a...
Nov 5, 2025
R
Reynard
replied to the thread
Heroforge introduces microtransaction model with Daggerheart collaboration
.
My only point was that it does appear that what is happening here is some sort of unprecedented move by the company. I'll thank you not...
Nov 5, 2025
R
Reynard
reacted to
John Dallman's post
in the thread
GMs: What is your prep to play ratio?
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Like
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It varies widely, over the course of a campaign. The stuff I run is generally semi-historical investigation, without much in the way of...
Nov 5, 2025
R
Reynard
reacted to
Nebulous's post
in the thread
GMs: What is your prep to play ratio?
with
Like
.
I suppose it changes session to session, but I only game on VTT now and I like to make it look as visually appealing as possible. I...
Nov 5, 2025
R
Reynard
replied to the thread
D&D 5E (2014)
How To Make High Level 5E Work.For You +
.
One particularly 5E thing with high level PCs is that they are probably STILL vulnerable to their weak saves, unless they took special...
Nov 5, 2025
R
Reynard
reacted to
J-H's post
in the thread
D&D 5E (2014)
How To Make High Level 5E Work.For You +
with
Like
.
-Ran a 13-20 campaign -Currently have a party that just hit 18th level. -Currently running some 20th level encounters My thoughts: 1...
Nov 5, 2025
R
Reynard
reacted to
Distracted DM's post
in the thread
GMs: What is your prep to play ratio?
with
Like
.
In-person, my prep was like... 15 minutes of picking out minis, 5-10 minutes of writing down names and places, and 15 minutes of driving...
Nov 5, 2025
R
Reynard
replied to the thread
D&D 5E (2014)
How To Make High Level 5E Work.For You +
.
I don't know if this is true all the time. I am a big believer in personal stories, even at high levels. It doesn't have to be about...
Nov 5, 2025
R
Reynard
reacted to
Zardnaar's post
in the thread
D&D 5E (2014)
How To Make High Level 5E Work.For You +
with
Like
.
5.5 big improvement ones unique to 5.5. Ported from 5.0 modest buffs overall same as 5.0 with power creep. Therros and Fizbans...
Nov 5, 2025
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