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Reynard's latest activity
R
Reynard
reacted to
Marc17's post
in the thread
D&D 5E (2024)
Let's Write A High Level Adventure
with
Like
.
My pitch made up while reading this thread so far: Start: Divination has shown that something bad is on its way. Not worlds ending bad...
Nov 14, 2025
R
Reynard
reacted to
Thomas Shey's post
in the thread
Why do we need thieves??
with
Like
.
Well, honestly, you can do all of it with skills if you want to. Or at least skills and separately acquired talents and the like...
Nov 14, 2025
R
Reynard
reacted to
Micah Sweet's post
in the thread
Why do we need thieves??
with
Like
.
There are definitely games designed for and/or suited for a different focus, but I rarely have any interest in those games, and sim is...
Nov 14, 2025
R
Reynard
replied to the thread
Why do we need thieves??
.
Which I like from a certain persepctive: simulating a world offers a sense of consistency in play that makes it easier for players to...
Nov 14, 2025
R
Reynard
replied to the thread
Why do we need thieves??
.
I think the thread gets to threads real question, which is: what elements of play should we model mechanically, versus those we handle...
Nov 14, 2025
R
Reynard
reacted to
Bill Zebub's post
in the thread
Why do we need thieves??
with
Like
.
Pondering this thread, it occurs to me that there are a bunch of separate questions: Do RPGs need thievery mechanics? Do we need...
Nov 14, 2025
R
Reynard
reacted to
Dyson Logos's post
in the thread
D&D General
Maps, Maps, Maps! Dungeons, Ruins, Caverns, Temples, and more... aka Where Dyson Dumps His Maps.
with
Like
.
The Font of Violet Flames In the twilight of the Third Age, when the small gods walked the Prime and the blood of mortals could stain...
Nov 14, 2025
R
Reynard
replied to the thread
D&D 5E (2024)
Let's Write A High Level Adventure
.
So far, we have: The PCs want to steal the crown from the Winter Queen, but the only way to get there is to work for the Interplanar...
Nov 14, 2025
R
Reynard
reacted to
HaroldTheHobbit's post
in the thread
GMs: What is your prep to play ratio?
with
Like
.
Given that I only run homebrewed campaigns and dismissing pre-campaign prep, I probably average at 1.5 to 2 x prep time to hour played...
Nov 14, 2025
R
Reynard
replied to the thread
D&D 5E (2024)
Help Me Fill Out a Treasure Hoard
.
Update: they succeeded in securing about 75% of the hoard before they had to leave as the Ancient Red came crashing into the place. The...
Nov 14, 2025
R
Reynard
reacted to
dave2008's post
in the thread
D&D 5E (2024)
Let's Write A High Level Adventure
with
Like
.
@Reynard, have you looked at Chains of Asmodeus? Is is "semi-official," created as a possible follow up to Descent in Avernus and is...
Nov 14, 2025
R
Reynard
reacted to
dave2008's post
in the thread
D&D 5E (2024)
Let's Write A High Level Adventure
with
Wow
.
In Chains of Avernus the PCs (levels 11-20) are pursued by a pair of Devil brothers that are both CR 21 and you must kill both in the...
Nov 14, 2025
R
Reynard
reacted to
Tonguez's post
in the thread
D&D 5E (2024)
Let's Write A High Level Adventure
with
Like
.
What about a Planar post office? The PCs are called to deliver a letter to the Queen of Air and Darkness or maybe a recipient in Hell?
Nov 14, 2025
R
Reynard
replied to the thread
D&D 5E (2024)
Let's Write A High Level Adventure
.
My favorite kind of heist is the reverse heist. I ran Shadowdark game where the PCs had to recover powerful artifact crowns from the...
Nov 14, 2025
R
Reynard
reacted to
Scott Christian's post
in the thread
GMs: What is your prep to play ratio?
with
Like
.
I realize I am an anomaly with this, but I generally spend an entire summer writing NPCs, scenes, side quests, thread lines, big baddie...
Nov 14, 2025
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