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Reynard's latest activity
Reynard
replied to the thread
Natural 20/1 Crit fails and Crit successes, How do you handle them?
.
I generally avoid making "crits" too big of a deal. I will use the rules for them if they exist, but I try not to extend it to skill...
Wednesday at 3:28 PM
Reynard
posted the thread
D&D General
XP: How Do You Like To Earn It?
in
*Dungeons & Dragons
.
This is a question primarily from a player perspective. As a player, do you prefer to get XP from finding treasure? Killing monsters...
Wednesday at 3:25 PM
Reynard
reacted to
Hussar's post
in the thread
D&D 5E (2024)
WotC Should Make 5.5E Specific Setting
with
Like
.
To be fair, that was the stated design goal of Eberron.
Wednesday at 12:21 PM
Reynard
replied to the thread
D&D 5E (2024)
Let's Write A High Level Adventure
.
This is not a helpful post.
Wednesday at 12:19 PM
Reynard
replied to the thread
Who Should Gal Gadot Play In The New DCU?
.
Someone who can act?
Wednesday at 12:18 PM
Reynard
replied to the thread
D&D 5E (2024)
Lorwyn: First Light Released on D&D Beyond
.
RPG books are reference books, with functional illustrations like maps and tables. You don't want it to resize.
Wednesday at 12:17 PM
Reynard
reacted to
EpicureanDM's post
in the thread
Best practices for easy-to-run modules [+]
with
Like
.
I like your use of the symbols to signal the lighting of each room. Here's where I think a good example of repetition could be used...
Wednesday at 3:46 AM
Reynard
replied to the thread
D&D 5E (2024)
Let's Write A High Level Adventure
.
One thing I think we can do that would help is to examine what 16th level 5E PCs are capable of. Not so much to guard against those...
Wednesday at 3:36 AM
Reynard
replied to the thread
ToV
Sell Me on Tales of the Valiant
.
Are there any high level adventures or other resources for ToV?
Wednesday at 3:35 AM
Reynard
replied to the thread
Best practices for easy-to-run modules [+]
.
I like the idea of presenting the background lore just once, in the form of tables that map to "knowledge checks" (whatever that means...
Wednesday at 3:22 AM
Reynard
reacted to
EpicureanDM's post
in the thread
Best practices for easy-to-run modules [+]
with
Like
.
A big step forward would be presenting your scenario as if you expect the GM to write directly on the pages. Create checklists that can...
Wednesday at 3:15 AM
Reynard
reacted to
Sacrosanct's post
in the thread
Best practices for easy-to-run modules [+]
with
Like
.
One of the big challenges I as a small time publisher has with the digital/physical approach is you basically have two completely...
Wednesday at 2:45 AM
Reynard
reacted to
W'rkncacnter's post
in the thread
D&D 5E (2024)
WotC Should Make 5.5E Specific Setting
with
Like
.
lots of wizards got to levels where they could cast 9th level spells? that's...a claim. hey, uh...you know xp is FAR more common then...
Wednesday at 2:00 AM
Reynard
reacted to
zakael19's post
in the thread
Best practices for easy-to-run modules [+]
with
Like
.
When I re-wrote Curse of Strahd in Legendkeeper, I did this with the keyed maps. Like many digital tools, it has the ability to link...
Wednesday at 1:59 AM
Reynard
replied to the thread
D&D 5E (2024)
Lorwyn: First Light Released on D&D Beyond
.
If you take D&D out of the picture, how do you think Demiplane compares to PDF in terms of market penetration?
Wednesday at 1:58 AM
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