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Reynard's latest activity
Reynard
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
I found FitD (via Scum and Villainy) to feel a little too much like a "writer's room" -- that is, when playing we (as a group) were...
Jan 23, 2026
Reynard
reacted to
Blue's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
I see what you're saying. But I think it comes back to the fact that the players are not the characters. Yes, it's an experience...
Jan 23, 2026
Reynard
replied to the thread
D&D 5E (2024)
How Many HP Should 5E 2024 Minions Have
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I ended up giving them 12 HP and the "save to stay up when dropped to 0 hp" ability.
Jan 23, 2026
Reynard
reacted to
HeroineIs's post
in the thread
D&D 5E (2024)
How Many HP Should 5E 2024 Minions Have
with
Like
.
For level 11 PCs, I’d give your CR3-4 minions around 6–10 HP. That way, a normal attack will usually take one down, but a low damage...
Jan 23, 2026
Reynard
reacted to
MGibster's post
in the thread
Masters of the Universe | Official Trailer
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Like
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In the original toy line, each action figure (definitely not dolls) came with a comic book. It was thought boys needed something...
Jan 23, 2026
Reynard
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
Let me restate: for a game to specifically provide for telling a story in play, it must have mechanics that enforce that playstyle. What...
Jan 23, 2026
Reynard
reacted to
Maxperson's post
in the thread
What kinds of games do you like, and why?
with
Like
.
I like all sorts of games, from games using a standard deck of cards, to trading card games, to video games, to board games, and on to...
Jan 23, 2026
Reynard
reacted to
R_J_K75's post
in the thread
What kinds of games do you like, and why?
with
Like
.
I couldn't stand those games. 2AM, hammered out of my mind. I'd get roped into a game of hearts, or spades, that sucked. Now I'm holding...
Jan 23, 2026
Reynard
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
So what do you give up? How, for example, do those games enforce a 3/5 act structure without limiting agency?
Jan 23, 2026
Reynard
reacted to
pukunui's post
in the thread
Star Wars: Maul - Shadow Lord
with
Like
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This looks fantastic! I love that Star Wars found an animation style that works for them and have stuck with it. I also feel that...
Jan 23, 2026
Reynard
replied to the thread
D&D General
D&D Evolutions You Like and Dislike [+]
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The robust travel mechanics of A5E, as a non-controversial example that leaps immediately to mind. Personally I would add domain...
Jan 23, 2026
Reynard
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
I don't believe this for a second. The ruleset has little or nothing to do with a "story" playstyle. Now, modules? Sure. They were...
Jan 22, 2026
Reynard
replied to the thread
D&D General
D&D Evolutions You Like and Dislike [+]
.
Systems should be designed to accomplish their goals. I don't actually understand the reticence to engage with systems even if they...
Jan 22, 2026
Reynard
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
Right,like making choices bounded by the fiction and not arbitrary metagame rules meant to emulate a totally different medium.
Jan 22, 2026
Reynard
replied to the thread
WotC
D&D Beyond Reveals 'Partnered Content' Schedule
.
How so? Class ability X happens at level Y.
Jan 22, 2026
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