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Reynard's latest activity
Reynard
reacted to
ShinHakkaider's post
in the thread
How Complex Do You Prefer Your TTRPG Systems In General
with
Like
.
I prefer options and build complexity. If it's too story based and adjudication comes soley at the whims of the GM? No thanks.
Jan 28, 2026
Reynard
replied to the thread
How Complex Do You Prefer Your TTRPG Systems In General
.
I put PF2 above PF1 mostly because of the density of Tags, as well as little modifiers and lots of conditions. But the distance between...
Jan 28, 2026
Reynard
reacted to
payn's post
in the thread
How Complex Do You Prefer Your TTRPG Systems In General
with
Like
.
I like the framing here. I was just thinking about how I like the core mechanics to be complex and/or deep, and everything else...
Jan 28, 2026
Reynard
replied to the thread
Who Should Make The Next Star Wars TTRPG, And What Should It Look Like?
.
I am not sure why you would need "narrative" mechanics for that. There are lots of solutions to the design problem. One of the easiest...
Jan 28, 2026
Reynard
replied to the thread
Taylor Navarro Joins Wizards of the Coast as D&D Designer
.
Well, if the new players won't know, no worries... Look, all I can say is that for me and my players, it is a worse version of the...
Jan 28, 2026
Reynard
reacted to
Charlaquin's post
in the thread
Taylor Navarro Joins Wizards of the Coast as D&D Designer
with
Like
.
A lot of it is almost certainly a case of trying to trim wordcount to make room for all the new art, and the folks doing the trimming...
Jan 28, 2026
Reynard
replied to the thread
Taylor Navarro Joins Wizards of the Coast as D&D Designer
.
Sure. Now why screwing up half the spells?
Jan 28, 2026
Reynard
replied to the thread
How Complex Do You Prefer Your TTRPG Systems In General
.
I was wondering how long it would take for the discussion to turn toward how badly I set my benchmarks. ::sigh:: I think of complexity...
Jan 28, 2026
Reynard
reacted to
Aeson's post
in the thread
Today I learned +
with
Like
.
She wasn't just a pretty face. Attractive people are often underestimated, especially women, who tend to be underestimated in general. I...
Jan 28, 2026
Reynard
reacted to
Charlaquin's post
in the thread
Taylor Navarro Joins Wizards of the Coast as D&D Designer
with
Like
.
There’s at least a small contingent online (which I count myself among) who very specifically do not want a robust social interaction...
Jan 28, 2026
Reynard
reacted to
Micah Sweet's post
in the thread
How Complex Do You Prefer Your TTRPG Systems In General
with
Like
.
I chose 8, which can be anything from 5e with more subsystems and granularity (like Level Up), to something like full corebooks and...
Jan 28, 2026
Reynard
reacted to
mearls's post
in the thread
Taylor Navarro Joins Wizards of the Coast as D&D Designer
with
Like
.
The difference between online discourse and the playtest results was mindboggling. I believe that people who are very online about...
Jan 28, 2026
Reynard
replied to the thread
Taylor Navarro Joins Wizards of the Coast as D&D Designer
.
I am not sure that is a good description of what they did with 5.5.
Jan 28, 2026
Reynard
reacted to
SlyFlourish's post
in the thread
WotC
D&D Beyond Reveals 'Partnered Content' Schedule
with
Like
.
Many creators I talked to said that they had a much more vibrant marketplace on the DM's Guild for newer creators. I won't say they're...
Jan 28, 2026
Reynard
reacted to
SlyFlourish's post
in the thread
WotC
D&D Beyond Reveals 'Partnered Content' Schedule
with
Like
.
Neither does D&D Beyond it seems, which is definitely a benefit all around.
Jan 28, 2026
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