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Reynard's latest activity
R
Reynard
reacted to
Parmandur's post
in the thread
What videogames are you playing in 2026?
with
Like
.
Nah, it isn't on Switch 2 yet, but I know it is in the zone of games you were mentioning.
Sunday at 4:22 PM
R
Reynard
reacted to
MarkB's post
in the thread
What videogames are you playing in 2026?
with
Like
.
It has a certain "cowboy simulator" aspect to it such that you need to do a degree of routine upkeep to keep your character in tip-top...
Sunday at 4:22 PM
R
Reynard
reacted to
MarkB's post
in the thread
What videogames are you playing in 2026?
with
Like
.
Have you tried Avowed? It has a fairly large environmental exploration element interspersed with its various quests and side quests, and...
Sunday at 4:22 PM
R
Reynard
replied to the thread
Daggerheart General Thread [+]
.
I think that is why you mostly see new adversaries and environments, and campaign frames. The work on classes and domains is HARD.
Sunday at 4:21 PM
R
Reynard
reacted to
Aldarc's post
in the thread
Daggerheart General Thread [+]
with
Like
.
This past month, I was talking with people online who were thinking of using DH for playing Pirates of Dark Water (with the serial...
Sunday at 4:21 PM
R
Reynard
replied to the thread
What videogames are you playing in 2026?
.
The point was I was asking for a game with a Skyrim like play loop: pick a direction toward a marker on the map, walk that way and...
Sunday at 4:00 PM
R
Reynard
replied to the thread
Who Should Make The Next Star Wars TTRPG, And What Should It Look Like?
.
That's a little extreme, don't you think?
Sunday at 3:59 PM
R
Reynard
replied to the thread
Who Should Make The Next Star Wars TTRPG, And What Should It Look Like?
.
YES. "Balancing" Tolkienesque elves against humans, hobbits, whatever is a mistake. They are intentionally superhuman. Both?
Sunday at 3:52 PM
R
Reynard
reacted to
Bill Zebub's post
in the thread
Who Should Make The Next Star Wars TTRPG, And What Should It Look Like?
with
Like
.
I agree with the bold part, and therefore the challenge of making it work. In some ways its similar to the problem of High Elves in...
Sunday at 3:51 PM
R
Reynard
reacted to
zakael19's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
Much of the AP design world is a railroad that resembles CRPG play more then an evolving adventure. There’s relatively little space as...
Sunday at 3:51 PM
R
Reynard
replied to the thread
What is "railroading" to you (as a player)?
.
There are some folks using it as a synonym for "linear." For the record, i agree with you that it has a bad reputation, which is why I...
Sunday at 3:50 PM
R
Reynard
replied to the thread
What videogames are you playing in 2026?
.
Oh, I thought you had played it and that is why you were suggesting it.
Sunday at 3:49 PM
R
Reynard
replied to the thread
What is "railroading" to you (as a player)?
.
There are folks in this very thread not using it that way.
Sunday at 3:47 PM
R
Reynard
replied to the thread
Who Should Make The Next Star Wars TTRPG, And What Should It Look Like?
.
I think 3 books could pretty much cover the SW Universe, assuming you were given tools to easily model things not in the books. Games...
Sunday at 3:45 PM
R
Reynard
replied to the thread
Crows Officially Announced by MCDM
.
I am not sure I understand your confusion. The system insentivies, not demands. If some theoretical player decides to nerf themselves by...
Sunday at 3:42 PM
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