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Reynard's latest activity
R
Reynard
replied to the thread
Dungeons & Dragons Questers Toy Line Revealed, Due for Release in July
.
It ain't the "WotC Investor Call."
Yesterday at 7:52 PM
R
Reynard
replied to the thread
Difficulty Numbers: Scaling, or Static?
.
Sure. That is what "rolling a 1" is in this instance. I was mostly thinking about how we don't generally have a good way to model "peak...
Yesterday at 7:51 PM
R
Reynard
reacted to
billd91's post
in the thread
Difficulty Numbers: Scaling, or Static?
with
Like
.
Honestly, that's real life where events will follow as complex a set of factors as they must in order to resolve a question such as "who...
Yesterday at 7:49 PM
R
Reynard
replied to the thread
Difficulty Numbers: Scaling, or Static?
.
It goes beyond DCs and TNs, of course. One of the frustrating ones for me is level based encounter charts (not Dungeon Level based ones...
Yesterday at 7:46 PM
R
Reynard
replied to the thread
Difficulty Numbers: Scaling, or Static?
.
Most things in life are not random. Vaugn did not "roll a nat 1" -- she went out there when she was not up to the task. Yes, she was an...
Yesterday at 7:24 PM
R
Reynard
replied to the thread
Difficulty Numbers: Scaling, or Static?
.
I'm impressed. I literally can't think of a less satisfying, worse way to produce TNs. It embraces neither the fiction, nor the game...
Yesterday at 7:21 PM
R
Reynard
reacted to
Whizbang Dustyboots's post
in the thread
Dungeons & Dragons Questers Toy Line Revealed, Due for Release in July
with
Like
.
They presumably ran the numbers and realized they could make more money off the licensing fees than they could producing this themselves.
Yesterday at 7:15 PM
R
Reynard
reacted to
Dannyalcatraz's post
in the thread
Eggses!
with
Like
.
I’ve eaten, enjoyed and cooked eggs most of the ways listed on the poll, so I learned that the poll would only let me pick 3. So...
Yesterday at 7:10 PM
R
Reynard
replied to the thread
Dungeons & Dragons Questers Toy Line Revealed, Due for Release in July
.
Wait. Isn't D&D OWNED by a toy company?
Yesterday at 7:09 PM
R
Reynard
replied to the thread
Eggses!
.
mmmmmmmm
Yesterday at 7:05 PM
R
Reynard
reacted to
Gradine's post
in the thread
Eggses!
with
Like
.
I was about to come in here saying that I typically order "Over Medium" which is not represented on this poll, but yeah, actually, this...
Yesterday at 7:03 PM
R
Reynard
reacted to
Gradine's post
in the thread
What is "railroading" to you (as a player)?
with
Like
.
The presence of tracks, whether visible or invisible, does not a railroad make. Neither does adding one-off bottlenecks (like a...
Yesterday at 6:51 PM
R
Reynard
replied to the thread
Nimble expansion
.
Oh sure. Players LOVE that.
Yesterday at 6:49 PM
R
Reynard
replied to the thread
Difficulty Numbers: Scaling, or Static?
.
I agree witht his. I will take the 3.x lists of DCs over the loosey-goosey 5E categories any day.
Yesterday at 6:40 PM
R
Reynard
reacted to
Basic Expert's post
in the thread
Difficulty Numbers: Scaling, or Static?
with
Like
.
In your terms, always static. Otherwise, you're looking at a skill/DC increase treadmill. What's the point of increasing your skill if...
Yesterday at 6:39 PM
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