The GMG monster building rules has some guidance.
"If a creature has a weakness, especially to something fairly common, give it additional HP. The amount of extra HP might depend on how tough the creature should feel if you don’t exploit its weakness. A tough creature might have additional HP...
I think I will allow the caster to use any spell through the special material wand and not limit it to a specific spell. The rarity have getting utility and fun out of your special material item is already limited to running into a monster of a specific type. Add to this the aspect that in...
Good stuff.
Healing Potions: My group has felt that healing potions in combat have always been useless in any d20 game. The amount of in combat damage received vs what a healing potion gives isn't worth it. They've always been after combat healing and thats not really an issue in PF2.
Special...
How do you know that the PF2 archetype/multiclass model is inteded to protect players from bad decisions? Did Paizo make an announcement during development somewhere.
If I had to guess I think they went the way they did because it fits into everything else with character building. Most levels...
So your group feels that 5ed has the complexity of character building you are wanting while PF2 with its 900+ feats, and 90 some archetypes is too simplistic? Not say you are wrong for disliking what you dislike, just trying to understand the logic here.
Problem is that the game uses PF1 rules. So if someone did get excited to play TTRGP they would probably end up buying the wrong ruleset for their expectations and get frustrated.
The free TTRPG content generally is of unrefined quality. Message forum, blog, and reddit homebrews usually need some work to them to get them to a usable state. My experience with the free products on DriveThruRPG has been that most of them deserved to be free and often I am frustrated at...
Whats the page count on these on average?
For the Pathfinder 2 subscription, everything was 4 pages, including a cover page. I get that its a $1+ per supplement and I'm understanding about the time value in this but often it felt like the page limit constrained the content and it felt lacking.
I assumed the intent of this AP is adventurers doing adventurer stuff, in a town setting vs dungeon or wilderness, with the flavor text but not restrictive mechanics of being city guards and having a boss. Instead of a noble giving a quest with a reward for adventurers its the captain of the...
Awesome. Not only did you pull the "my-experience-is-different-so-therefore-your-opinion-is-wrong." you also added in the condescending I'm ignorant but you are going to teach me schtick.
What is it with this place? I do applaud you though for cutting out a key part of my post...
"The rules of...
Back in the day most game communities were isolated to a table or local gaming group. Conventions allowed some overlap of groups but that game play was 2-4 hours so you didnt have time to RP really. The rules of the more common rules were all combat focused leaving RP as a subchapter buried past...