I am currently running this in 3.5. I have allowed the players to use the spell "find the path" which helps them get the sigils in order but it is still a real killer. I love the traps! the thief has a massive DC to find them but I make him be specific about where he is looking.
Last night one...
Can anyone point me in the direction of a conversion of the 2E module labyrinth of madness by monte cook. I am dying drop it on my players and watch them squirm.