Recent content by richterbelmont10

  1. richterbelmont10

    [Star Wars Saga Edition] Download My NPC Statblocks!

    Thanks! We have a new Saga Edition forum called The Saga Continues at http://thesagacontinues.createaforum.com/index.php.
  2. richterbelmont10

    broken abilities?

    Exactly. You don't need cover or concealment to make a Stealth check. You can try to sneak up on a person within line of sight.
  3. richterbelmont10

    retroconversion?

    Saga is d20. Just out of curiosity, what is it about Saga that you don't like?
  4. richterbelmont10

    sw d20 to saga conversion question

    Take a "Saga skill" and find which "RCR skills" contribute to it. For example, Perception in Saga uses the Spot, Search, and Sense Motive applications from RCR. So then: "Saga skill" = Perception "RCR skills" = Spot + Search + Sense Motive Add up the RCR ranks that the character put into...
  5. richterbelmont10

    [Star Wars Saga Edition] Download My NPC Statblocks!

    I have made more NPC's, but I haven't had the time to convert them to 4e-style statblocks. It's very time-consuming.
  6. richterbelmont10

    [Star Wars Saga Edition] Download My NPC Statblocks!

    You're all very welcome. Please note that many of the NPC's are fairly powerful, perhaps even over-powered to some extent. I have a tendancy/bad habit of min-maxing my builds to see how far I can get with a particular concept. Therefore, I recommend you consider the NPC's as a Challenge Level...
  7. richterbelmont10

    [Star Wars Saga Edition] Download My NPC Statblocks!

    You're welcome! Anyone else?
  8. richterbelmont10

    [Star Wars Saga Edition] Download My NPC Statblocks!

    174 views. Any comments?
  9. richterbelmont10

    [Star Wars Saga Edition] Download My NPC Statblocks!

    Here is a link to a pdf file of nearly 200 NPC’s I’ve made for Star Wars Saga Edition. It’s mostly a resource for GM’s, like Threats of the Galaxy 2. My NPC Statblocks are displayed in the style of D&D 4e, which is simple, sexy, and easy-to-read. The statblocks are extended and self-contained...
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