Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
What's New?
Latest activity
Register
Menu
Log in
Register
Install the app
Install
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
rmcoen's latest activity
rmcoen
replied to the thread
D&D General
Disparity in PC levels from same party
.
I used to give out character-specific rewards. Never a penalty; when the party split up, the different groups got different XP...
Today at 2:41 PM
rmcoen
reacted to
Lanefan's post
in the thread
D&D General
Disparity in PC levels from same party
with
Like
.
Everyone being about to ding to 7th at the same time is already highly unlikely if the game has level enhancing or draining effects...
Today at 2:25 PM
rmcoen
reacted to
Lanefan's post
in the thread
D&D General
Disparity in PC levels from same party
with
Like
.
If levels are a bit more easy come, easy go, then the character who's a bit behind today might be a bit ahead tomorrow. Why would they...
Today at 2:25 PM
rmcoen
reacted to
Crimson Longinus's post
in the thread
Worlds of Design: Only Human
with
Like
.
It also having "baseline" helps the fantastic to stand out. Spock or Worf work better as characters when they are contrasted to the rest...
Today at 1:48 PM
rmcoen
reacted to
Crimson Longinus's post
in the thread
Worlds of Design: Only Human
with
Like
.
They don't need to be a monoculture, but the cultures will still be informed by the species that develop them. Elves will not develop...
Today at 1:48 PM
rmcoen
replied to the thread
Worlds of Design: Only Human
.
One thought I've had in the past - in movie terms - is "the camera is on these guys because they end up having the epic story. It could...
Yesterday at 6:51 PM
rmcoen
replied to the thread
Worlds of Design: Only Human
.
I guess I do the same (in my current campaign), but weighted closer to the Schulb side of the scale. level 1ish is kids, teenagers, and...
Yesterday at 4:23 PM
rmcoen
reacted to
Edgar Ironpelt's post
in the thread
Worlds of Design: Only Human
with
Like
.
It's also possible to have a mix where some of the lands in the setting have that segregation while others are more cosmopolitan. Also...
Yesterday at 4:16 PM
rmcoen
reacted to
Emerikol's post
in the thread
Worlds of Design: Only Human
with
Like
.
In my recent campaign, elves were immortal. They could be killed but they wouldn't age naturally beyond a certain point. Kind of like...
Yesterday at 1:48 PM
rmcoen
reacted to
Scott Christian's post
in the thread
Worlds of Design: Only Human
with
Like
.
I went with human dominant, although the dwarves used to be dominant. Thus, that allowed for me to have ruins scattered throughout the...
Yesterday at 1:47 PM
rmcoen
reacted to
CF07's post
in the thread
Worlds of Design: Only Human
with
Like
.
Depending on circumstances and opportunities, this might be a great explanation for adventurers. History is filled with situations not...
Yesterday at 1:47 PM
rmcoen
reacted to
Lanefan's post
in the thread
D&D General
Disparity in PC levels from same party
with
Like
.
In 1e 9th level IS high level. :)
Yesterday at 12:33 AM
rmcoen
replied to the thread
D&D General
Disparity in PC levels from same party
.
Entirely homebrew campaign. I used the suggested XP awards initially, with characters leveling about every other session. Then in the...
Tuesday at 9:15 PM
rmcoen
reacted to
Lanefan's post
in the thread
D&D General
Disparity in PC levels from same party
with
Like
.
Unrelated to the rest of your post, I just gotta tip my hat to someone who could keep a 4e campaign going for 10+ years, given that 4e...
Tuesday at 9:13 PM
rmcoen
reacted to
Mannahnin's post
in the thread
D&D General
Does anyone recall coming across any magic weapons that return when thrown...other than Dwarven Thrower, Hammer of Thunderbolts or magic boomerangs?
with
Like
.
We had a similar homebrew item for a dagger throwing Rogue in one of our last high level 3.5E games. Yup. Especially after the...
Tuesday at 9:12 PM
Top