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rmcoen's latest activity
rmcoen
reacted to
Brendan Byrd's post
in the thread
D&D General
Reincarnate is and has always been, weird.
with
Like
.
2e Jakandor has a Transmigrate spell, which fits very well with the flavor of the Charonti culture; but not so much as an adventuring spell.
Tuesday at 3:41 PM
rmcoen
reacted to
James Gasik's post
in the thread
D&D General
Reincarnate is and has always been, weird.
with
Like
.
The last time a character was reincarnated in a game I was running, I had a long chat with the player about their expectations and...
Tuesday at 3:41 PM
rmcoen
reacted to
Bill Zebub's post
in the thread
Let's Talk About Character Resources To Power Abilities
with
Like
.
I think this is key. Too many games make players choose between interesting options and combat-optimal options.
Tuesday at 3:37 PM
rmcoen
replied to the thread
D&D General
Reincarnate is and has always been, weird.
.
Thank you @James Gasik that's what I remembered... it was a huge downgrade of my capabilities (although I could Climb Walls better...
Mar 30, 2026
rmcoen
replied to the thread
D&D General
Reincarnate is and has always been, weird.
.
The difference between 10 and 18 was 4 points of bonus to AC (just like it is now), or 3 to ranged attacks. Except for a THIEF, who...
Mar 30, 2026
rmcoen
replied to the thread
Let's Talk About Character Resources To Power Abilities
.
I like resource pools. Based on comments on this thread, I can see that it is because I look at the game more "boardgame" than "RPG"...
Mar 30, 2026
rmcoen
reacted to
dbm's post
in the thread
Let's Talk About Character Resources To Power Abilities
with
Like
.
We found this an interesting side effect of the escalation dice in 13th Age. It encouraged you to use your lesser powers at the...
Mar 30, 2026
rmcoen
reacted to
Umbran's post
in the thread
Let's Talk About Character Resources To Power Abilities
with
Like
.
I am not sure that's a valuable distinction, but okay. In general, I'm fine with them, if well-implemented. But then, there are few...
Mar 30, 2026
rmcoen
reacted to
RenleyRenfield's post
in the thread
Let's Talk About Character Resources To Power Abilities
with
Like
.
Another question near and dear to my developer heart. I think Cypher does a neat thing here by making it a loot-crate game. Where...
Mar 30, 2026
rmcoen
reacted to
JohnSnow's post
in the thread
Let's Talk About Character Resources To Power Abilities
with
Like
.
I like short rest mechanics, and only like daily abilities if they are adequately explained by the virtue of a good night's sleep. I...
Mar 30, 2026
rmcoen
reacted to
TwoSix's post
in the thread
Let's Talk About Character Resources To Power Abilities
with
Love
.
Preferences aside, whether or not managing finite resources "matters" is a pretty fundamental distinction between different kinds of...
Mar 30, 2026
rmcoen
reacted to
Bill Zebub's post
in the thread
Let's Talk About Character Resources To Power Abilities
with
Like
.
This thread may make more sense for what I posted in the metacurrency thread:
Mar 30, 2026
rmcoen
reacted to
Umbran's post
in the thread
D&D General
Combat as War vs. Sport and a Missing Third Mode
with
Like
.
I think Sport and Theater are two different categories, with different broad goals.
Mar 30, 2026
rmcoen
reacted to
prabe's post
in the thread
D&D General
Combat as War vs. Sport and a Missing Third Mode
with
Like
.
I think the idea that the story doesn't end--or pause--when there's a fight getting started is solid, certainly PCs can (and often do)...
Mar 30, 2026
rmcoen
reacted to
Steady Vane's post
in the thread
D&D General
Combat as War vs. Sport and a Missing Third Mode
with
Like
.
I think I have seen it before as "combat as spectacle". I must say I think theater is perhaps a more generous term however.
Mar 30, 2026
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