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rmcoen's latest activity
rmcoen
reacted to
James Gasik's post
in the thread
D&D General
What Should Magic Be Able To Do, From a Gameplay Design Standpoint?
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Like
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A question about this one. Ever since most buffs became concentration in 5e, I've noticed very little buff casting from my casters, as...
Mar 19, 2025
rmcoen
reacted to
Hussar's post
in the thread
D&D General
What Should Magic Be Able To Do, From a Gameplay Design Standpoint?
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Like
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Personally? I would LOVE to see magic get reined WAAAAAY back in. There are far too many spells that negate the need for planning or...
Mar 18, 2025
rmcoen
reacted to
Pedantic's post
in the thread
D&D General
What Should Magic Be Able To Do, From a Gameplay Design Standpoint?
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Like
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I'm firmly in the "anything" school, but I'd prefer it be significantly better distributed. The Wizard spell list already could easily...
Mar 18, 2025
rmcoen
reacted to
billd91's post
in the thread
D&D General
If we were re-designing the Tiny Hut-esc 'instant shelter' spells what would we change?
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I am completely unfussed by either rope trick or Mordenkainen’s magnificent mansion. Neither is too good for their spell slot costs...
Mar 18, 2025
rmcoen
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GrimCo's post
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D&D General
Languages suck in D&D.
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I like languages as a spice. In our campaign, there is common which would be latin ( old empire that spanned whole continent was very...
Mar 18, 2025
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