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rmcoen's latest activity
rmcoen
reacted to
nyvinter's post
in the thread
Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative
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Like
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I don't have any art for it so haven't turned it into card like the Aroughcoune (raccoon) ancestry. TOILBORNE Being part of a toilborne...
Jun 2, 2025
rmcoen
reacted to
Faolyn's post
in the thread
Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative
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Like
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I was thinking that too. There’s definitely room for a bunch more communities: Toilborne, for farmers and laborers Coinborn, for...
Jun 2, 2025
rmcoen
reacted to
zakael19's post
in the thread
Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative
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Like
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Something that just occurred to me this morning as I was looking through the character background stuff again, there's no Community...
Jun 2, 2025
rmcoen
reacted to
Reef's post
in the thread
Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative
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Like
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I do that a lot. Especially if I haven’t called for a roll in awhile. Players like to roll dice. I always give out what they need...
Jun 2, 2025
rmcoen
reacted to
aramis erak's post
in the thread
Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative
with
Like
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Many GMs use the roll not to determine if information is given, but how much information.
Jun 2, 2025
rmcoen
reacted to
Laurefindel's post
in the thread
Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative
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Like
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My issue with those systems is that it kinda locks you into a « and » or « but » etc. Typically, these systems discourage you from just...
Jun 2, 2025
rmcoen
reacted to
Elvish Lore's post
in the thread
Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative
with
Like
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That’s fine, it’s a game for your recreation not a work assignment. Maybe give it a shot down the road or try it as a player and not as...
Jun 2, 2025
rmcoen
reacted to
Reynard's post
in the thread
Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative
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Like
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There is a setting inspired by Horizon: Zero Dawn.
Jun 2, 2025
rmcoen
reacted to
Micah Sweet's post
in the thread
Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative
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Like
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I'm basically the opposite. I find Narrativist games interesting sometimes, especially if the genre appeals to me, but have no interest...
Jun 2, 2025
rmcoen
reacted to
Kichwas's post
in the thread
Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative
with
Like
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I could be wrong as I'm only going from a read at this point and not 'up against the wall of actual players'... but yeah. When I read...
Jun 2, 2025
rmcoen
reacted to
DarkCrisis's post
in the thread
Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative
with
Like
.
Shadowrun Anarchy has a "The Players get to change and add to the story" element. My group tried it and I frickin' hated it. It came...
Jun 2, 2025
rmcoen
reacted to
aramis erak's post
in the thread
Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative
with
Like
.
It's a case of expectations... my players Sunday, playing Fallout, were surprised to see the Golden Arches of a McDonalds exactly where...
Jun 2, 2025
rmcoen
reacted to
Puddles's post
in the thread
Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative
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Like
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I think the game has beautiful presentation and I love the implementation of the domains. I think it captures the essence of Critical...
Jun 2, 2025
rmcoen
reacted to
cbwjm's post
in the thread
Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative
with
Like
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Not too keen on the cards (not a fan of gimmicky extras like cards or unique dice) but the hope and fear mechanic sounds interesting. I...
Jun 2, 2025
rmcoen
reacted to
GreyLord's post
in the thread
Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative
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Like
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It's reminiscent of Gensys. If one is familiar with Star Wars (the only Gensys system I've played, or one that is basically the same...
Jun 2, 2025
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