Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
What's New?
Latest activity
Register
Menu
Log in
Register
Install the app
Install
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
rmcoen's latest activity
rmcoen
reacted to
Thomas Shey's post
in the thread
Realistic Combat that's Simple(ish)
with
Like
.
Eh. Honestly, a lot of it just turns on whether you want halfway realistic combat in the first place. I could design a fairly...
Jul 28, 2025
rmcoen
reacted to
Bill Zebub's post
in the thread
Realistic Combat that's Simple(ish)
with
Love
.
This thread topic reminds me more and more of the adage "Good, fast, and cheap. Pick two."
Jul 28, 2025
rmcoen
replied to the thread
Realistic Combat that's Simple(ish)
.
Now this statement I can get behind. If two "similarly skilled" opponents fight, luck and tactics (or pre-fight strategy) will/should...
Jul 28, 2025
rmcoen
reacted to
Theory of Games's post
in the thread
Realistic Combat that's Simple(ish)
with
Like
.
Depends on the system. There's been a wave of Metacurrency (Hero Points, Bennies, Inspiration) games that have given PCs the advantage...
Jul 28, 2025
rmcoen
reacted to
Celebrim's post
in the thread
Realistic Combat that's Simple(ish)
with
Like
.
A fourth level character is "just better" than "other people" in the sense of surviving combat. Maybe the universe likes them better...
Jul 28, 2025
rmcoen
reacted to
Bill Zebub's post
in the thread
Realistic Combat that's Simple(ish)
with
Haha
.
But MUCH easier to GM. "Well, I guess we're wrapping up early again this week!"
Jul 28, 2025
rmcoen
replied to the thread
Realistic Combat that's Simple(ish)
.
That means you're more comfortable playing a different game system. Nothing wrong with that! If you're facing D&D level and frequency...
Jul 28, 2025
rmcoen
replied to the thread
Realistic Combat that's Simple(ish)
.
Knife is "1d4-1" damage... 18 "hits" for 0 damage that lacerate you and bleed but aren't lethal... and then one hit that does 1 real hp...
Jul 28, 2025
rmcoen
reacted to
Theory of Games's post
in the thread
Realistic Combat that's Simple(ish)
with
Like
.
But 1HD commoners survive deadly attacks all the time. You can waste a day watching and reading accounts of survivors who were stabbed...
Jul 28, 2025
rmcoen
reacted to
mmadsen's post
in the thread
Realistic Combat that's Simple(ish)
with
Like
.
A UFC fighter would definitely be concerned about a junky with a knife, because one mistake could have dire consequences, even if the...
Jul 28, 2025
rmcoen
reacted to
Celebrim's post
in the thread
Realistic Combat that's Simple(ish)
with
Like
.
Yeah, but in real life you aren't a hero. You're another one-hit die creature trying to survive the surprise round, often unarmed. If...
Jul 28, 2025
rmcoen
reacted to
mmadsen's post
in the thread
Realistic Combat that's Simple(ish)
with
Like
.
In real life, a random guy with a knife who wants to kill you is terrifying. In D&D he’s one-hit die and does 1d4 damage.
Jul 28, 2025
rmcoen
reacted to
mmadsen's post
in the thread
Realistic Combat that's Simple(ish)
with
Like
.
I think this a common misunderstanding. Almost any weapon can kill a person in one hit, but most hits aren’t lethal. Pistol wounds have...
Jul 28, 2025
rmcoen
replied to the thread
Realistic Combat that's Simple(ish)
.
Yep, Rolemaster and MERP were college saturday games for me, 35 years ago. We loved it then (bunch of enginerds), and accepted...
Jul 28, 2025
rmcoen
reacted to
Micah Sweet's post
in the thread
Realistic Combat that's Simple(ish)
with
Haha
.
I own MERP and I like it quite a bit. There's really no chance to get anyone I know to play it with me, however.
Jul 28, 2025
Top