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rmcoen's latest activity
rmcoen
reacted to
MGibster's post
in the thread
RPG Buzzwords that have effectively lost their meaning due to poor over-use
with
Like
.
Sometimes on Reddit I see people post about a TTRPG in a thread that's about CRPG and vice versa. When it comes to Cyberpunk, since the...
Jul 28, 2025
rmcoen
reacted to
Theory of Games's post
in the thread
RPG Buzzwords that have effectively lost their meaning due to poor over-use
with
Like
.
Railroad 🙄 Which runs into "player agency" (another spider-web). Which slams into "linear" and "sandbox" (two hornet nests). My two...
Jul 28, 2025
rmcoen
reacted to
Sacrosanct's post
in the thread
RPG Buzzwords that have effectively lost their meaning due to poor over-use
with
Like
.
Agency. I see that tossed round all the time. Problematic. Another one I see used in just about every discussion ever. (and I'm just as...
Jul 28, 2025
rmcoen
reacted to
payn's post
in the thread
RPG Buzzwords that have effectively lost their meaning due to poor over-use
with
Haha
.
Jul 28, 2025
rmcoen
reacted to
CreamCloud0's post
in the thread
D&D General
What if we gave dragonborn four arms?
with
Like
.
when i think of what makes a dragon-man my first thought is absolutely not giving them four arms, Wizards needs to figure out to...
Jul 28, 2025
rmcoen
reacted to
Deset Gled's post
in the thread
D&D General
What if we gave dragonborn four arms?
with
Like
.
Having lived through the experience of a myriad of multi-limb and associated multi-attack options in the days if 3.x, my knee jerk...
Jul 28, 2025
rmcoen
reacted to
James Gasik's post
in the thread
D&D General
Weapon Mastery - Yea or Nay?
with
Like
.
And from that, I assume you're fine with Str to hit for thrown weapons as well (harder to dodge?). Fair enough then, though I know a...
Jul 28, 2025
rmcoen
reacted to
Merlecory's post
in the thread
D&D General
Weapon Mastery - Yea or Nay?
with
Like
.
Yes. A stronger warrior can more quickly and easily maneuver their weapon.
Jul 28, 2025
rmcoen
reacted to
Merlecory's post
in the thread
D&D General
Weapon Mastery - Yea or Nay?
with
Like
.
I was a nay, for two reasons. First, I still feel like I just say "I take the attach action", when I play a martial. If I had choices...
Jul 28, 2025
rmcoen
reacted to
Digdude's post
in the thread
D&D General
Weapon Mastery - Yea or Nay?
with
Like
.
I voted no, because idea of it is great but the execution terrible, like most of WOTC stuff.
Jul 28, 2025
rmcoen
replied to the thread
Realistic Combat that's Simple(ish)
.
I hear what you're saying, but that goes back to the fact that PCs will be in more combats than NPCs. Death spiral is "real", it makes...
Jul 28, 2025
rmcoen
reacted to
Celebrim's post
in the thread
Realistic Combat that's Simple(ish)
with
Like
.
I differ I think from most tables in using absolutely the same rules for PCs and NPCs. So a 7 hp gobin dies in my game at -9hp...
Jul 28, 2025
rmcoen
reacted to
Micah Sweet's post
in the thread
Realistic Combat that's Simple(ish)
with
Like
.
Not a problem for me if it happens. I have zero problem handling the death of a PC, mine or anyone's.
Jul 28, 2025
rmcoen
reacted to
Micah Sweet's post
in the thread
Realistic Combat that's Simple(ish)
with
Like
.
Played a lot of con games of Nuclear War.
Jul 28, 2025
rmcoen
reacted to
Thomas Shey's post
in the thread
Realistic Combat that's Simple(ish)
with
Like
.
Well, honestly, in most games of that stripe the mage can darn well just dodge himself, and the tank is mostly to engage with melee...
Jul 28, 2025
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