Yeah, but that only mentioned thinner areas, not shorter ones. It's essentially what I'm working with as a reference, but was hoping for something more concrete. Oh well... I'm homebrewing, for the most part, so they'll live... or die. :)
Thanks all!
I was thinking of giving taller characters disadvantage, and a movement penalty of maybe 10 feet? So far, that's about as far as I've gotten in my thought process. I might have the dungeoneers survival guide floating around, so I'll check and see if it has anything. (I'm an old school 1E DM...
Are there any rules for combat in low tunnels?
For example, a typical 6' tall human is fighting a goblin in a 4' tall tunnel. How would this be handled? I did a cursory search of the DMG, and this forum, with no luck.
Will there be any movement penalties? Would a fireball squash out farther...