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Recent content by robus

  1. robus

    5E Is Intimidate the worse skill in the game?

    If the possibility of failure makes no sense, then why roll?
  2. robus

    5E New D&D Magazine from Matt Colville

    Fingers crossed for this being fun and useful.
  3. robus

    General Why DPR Sucks: Discussing Whiteroom Theorycrafting

    @Snarf Zagyg if you have a newsletter, I would like to subscribe! Very fun and convincing read (even with the baseball analogy!). Thanks for posting.
  4. robus

    5E Rejecting the Premise in a Module

    I blew up our OotA campaign with the willing help of the party wizard because I could tell that the grinding monotony of it all was getting to the players. Fortunately they rolled with it and we retconned our way (via wish) to an entirely different and more enjoyable scenario. Did this 180 by...
  5. robus

    General 8 kinds of fun & session zero

    Yeah, I didn't use that as I don't think it's particularly common parlance. But "submission" does confuse things too.
  6. robus

    General 8 kinds of fun & session zero

    I think that falls under fellowship :)
  7. robus

    General 8 kinds of fun & session zero

    I should have put a limit on the number if choices :)
  8. robus

    General 8 kinds of fun & session zero

    I got the ball rolling with what I think I look for when playing D&D at least.
  9. robus

    General 8 kinds of fun & session zero

    I was just rereading this and it reminded me of the 8 kinds of fun and I wondered if anyone here has surveyed their players during session 0 to see what things the players find fun? I was thinking a survey might be a way to discover if the group might have a predilection for a certain kind of...
  10. robus

    5E Dungeon Dudes?

    I’ve been enjoying Seth Skorkowsky along with some of those you list.
  11. robus

    General Why Exploration Is the Worst Pillar

    When I think back to the (very few) times I played D&D as a teen, the lingering memory is what I imagined my character seeing as the adventure got going. I don't remember the character class (or any of the combat) just the intriguing image of the castle that lay ahead and the adventure it must...
  12. robus

    General Why Exploration Is the Worst Pillar

    My issue with the Realms is just how pedestrian it is. It‘s basically Earth + Monsters. Earth is pretty familiar to everyone so I think the description of the environment is cut short because it’s fundamentally known to everyone at the table. I want spectacular and fantastic settings the beggar...
  13. robus

    General Why Exploration Is the Worst Pillar

    Agreed, puzzles are certainly an aspect of exploration, but they can quickly frustrate the players. The maze puzzle around Xonthal’s tower in ToD did not facilitate fun for my players (despite one being an avid puzzler) I think there’s a feeling of “if I don’t solve this quickly everyone will be...
  14. robus

    General Why Exploration Is the Worst Pillar

    I agree, but doing it the CR way does require some skill in the art of storytelling/scene setting. If the players ears prick up (as mine did) whenever the DM describe a new environment (or NPC) then it’s going to do fine, if they start reaching for their phones then either they’re just not into...
  15. robus

    General Why Exploration Is the Worst Pillar

    Wasn’t mapping the dungeon a big part of the exploration pillar back in the day? That growing sense of understanding of the layout of the place and where there might be a secret chamber And thus a hunt for the way in? Exploring a dungeon (in TotM at least) is not going to be as evocative unless...
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