Yes well, you said something... Blatantly incorrect. And followed it up with... This tedious affect. That sort of... Kneecaps any desire. To proceed with... An actual discussion.
See I'm biased because I like the idea of Ranger just getting an actual Expertise feature. Somewhere between Rogues and Bards. Got every food group for experts then, non-caster, half-caster, full caster. I forget if they got one in 2024.
Doesn't not work, but I'd sooner it not be a subclass ability at all. And my personal homebrew levelling table is already a bit packed.
If I was considering where it (or something like it) could go for the 5E Ranger... I guess it could swap out Canny in Deft Explorer. Or be an additional option...
Will admit, part of me doesn't hate the idea of, at least something like that, being available outside that subclass. Not sure how I'd do it, though.
I guess you could make an argument for this being an applicable scenario for the "Variant: Skills with Different Abilities" rules? Like how a DM...
Can definitely agree on the basis of cool, there! Puts me in mind of Spider-Man 2 on the PS2. Where you could crawl on walls, or sprint up them. And if you start out sprinting, you gradually slow down, and then automatically switch to crawling.
Though that does make me think of something else...
Well, they're not 1:1, are they? Because of the "on your turn" stipulation. Say for example, you're trying to escape rising lava. A Monk is gonna fall and get cooked, because they can't stay on that wall.
This is some rules minutia I wanted to get a second opinion on, I could find a definitive answer on it.
So, Monk's Unarmoured Movement Improvement at 9th level allows you to "move along vertical surfaces (and across liquids) on your turn without falling during the move". What I'm trying to pin...
Oh yeah, I think that was the latest symptom of the same problem, they still couldn't bring themselves to wipe that particular slate clean.
I don't disagree in principle, but I will say BG3's Favoured Enemy and Natural Explorer are... Not what I'd be looking for, in terms of an iconic feature...
I may have misinterpreted of course, but I took 'it' to mean "Ranger could've gotten a signature class feature that offers sustained bonus damage to their attacks, but instead we got Hunter's Mark as a spell, and any attempt to offer Ranger that sort of feature now is gonna chafe against...
Indeed not!
Right, I think a lot of Ranger's problems come from this sort of place. Like, it's most clear in hindsight what the issues are, and now it's too late to course correct because of issues that've been grandfathered in.
Splintering off a bit here, but. I don't think signature class features have to be equally strong necessarily, but I would advocate for them being comparably nice. Y'know, you don't necessarily think of a Barbarian as lacking Action Surge, because they have Rage!
I mention it specifically...