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ruemere's latest activity
R
ruemere
reacted to
WanderingMystic's post
in the thread
Warhammer: The Old World RPG Offers A New Take On The Empire
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Like
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Here is a great review for those of you who want more information Review: The Old World Player’s Guide
Sunday at 2:20 AM
R
ruemere
reacted to
Neonchameleon's post
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Critical Role Announces Age of Umbra Daggerheart Campaign, Starting May 29th
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And various factors make a difference so it will vary by table and even by VTT/in person. The VTT/in person difference kicks in after...
Saturday at 11:28 AM
R
ruemere
reacted to
Neonchameleon's post
in the thread
Critical Role Announces Age of Umbra Daggerheart Campaign, Starting May 29th
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Like
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If you're going to play Daggerheart like a 5e game that can be played like DH then DH is the better game; my top 4 reasons would be the...
Friday at 9:11 PM
R
ruemere
replied to the thread
Critical Role Announces Age of Umbra Daggerheart Campaign, Starting May 29th
.
Nah, it's not grimdark. Yes, it's literally dark, there are some dark aspects, but otherwise it is good old fantasy. A dictionary of my...
Jun 19, 2025
R
ruemere
reacted to
Reynard's post
in the thread
Critical Role Announces Age of Umbra Daggerheart Campaign, Starting May 29th
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I was worried too, but in the end the show iscright in their wheel house: levity punctuated by moments of genuine tension, emotion...
Jun 19, 2025
R
ruemere
reacted to
Morrus's post
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The EN World Selfie Thread
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Me at UK Games Expo a couple of weeks ago. I found a TARDIS.
Jun 17, 2025
R
ruemere
reacted to
Lalato's post
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RPG CROWDFUNDING NEWS – Tales of the Valiant, Serenissima Obscura, and more
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I’ve often wondered about this. But I think Paizo puts out so much stuff that people are fairly content with just playing the game as...
Jun 14, 2025
R
ruemere
reacted to
Paul Farquhar's post
in the thread
Wizards of the Coast Hiring New Lead Designer and Head of Game Ecosystem for D&D
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Like
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Humans are aware when they are spouting garbage, and try to hide it with jargon. AI has no self awareness, therefore no desire for...
Jun 10, 2025
R
ruemere
replied to the thread
Wizards of the Coast Hiring New Lead Designer and Head of Game Ecosystem for D&D
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Just for the heck of it, I have requested an AI to rate the chance both ads were made by AI, and then provide its reasoning. 1. The...
Jun 8, 2025
R
ruemere
reacted to
timbannock's post
in the thread
RPG CROWDFUNDING NEWS – World's Largest Dungeon, Cosmic Dark, Neon City Outlaws, and more
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Exact opposite here. While I'll inevitably be running Shadowdark and therefore 5E stuff is often useful to port over, the fact is that I...
Jun 1, 2025
R
ruemere
reacted to
Kannik's post
in the thread
Tell Me About Cortex Prime
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Interesting; the games we've played/run have used Approaches, so perhaps that is why we've seen a lot less repetition. Or, at least...
Jun 1, 2025
R
ruemere
replied to the thread
Tell Me About Cortex Prime
.
Re. 1) Well, that may be just the question of player preferences. My tend to work out their strong points and then settle comfortably...
May 28, 2025
R
ruemere
reacted to
Kannik's post
in the thread
Tell Me About Cortex Prime
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Like
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Interesting! 1) and 2) has not come up for us in our games. 2) I think has been aided by use of Challenges and Contests and Tests and...
May 28, 2025
R
ruemere
replied to the thread
Critical Role to Run Grimdark Daggerheart Miniseries
.
In a game with a save/load feature, grimdark can be also about dying (see Re:Zero... series). I would argue that canonical old school...
May 27, 2025
R
ruemere
replied to the thread
Tell Me About Cortex Prime
.
Someone should do a post-mortem analysis of the CortexPrime phenomena - a system that's incredible for framing setting concepts*, yet...
May 27, 2025
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