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Ruin Explorer's latest activity
Ruin Explorer
reacted to
Reynard's post
in the thread
Daggerheart Review: The Duality of Robust Combat Mechanics and Freeform Narrative
with
Like
.
5E characters still have far more abilities to keep track of.
May 25, 2025
Ruin Explorer
reacted to
Whizbang Dustyboots's post
in the thread
WoD renaming, White Wolf returns
with
Like
.
Somehow, White Wolf returned! What was the most recent status quo before this?
May 25, 2025
Ruin Explorer
replied to the thread
I am surprised I am still excited for Daggerheart
.
That's my point though - dozens of licenced games, and only these three have survived and honestly no Star Trek game has ever done that...
May 25, 2025
Ruin Explorer
replied to the thread
World of Warcraft: The War Within
.
All of the raids in TBC were frankly at least a little overtuned, and player numbers reflected that with how sharply they dropped off...
May 25, 2025
Ruin Explorer
reacted to
Whizbang Dustyboots's post
in the thread
World of Warcraft: The War Within
with
Like
.
Wow, I did not consider myself a hardcore TBC raider, but we did manage to clear Sunwell, so I guess we were. (EDIT: It looks like we...
May 25, 2025
Ruin Explorer
reacted to
Whizbang Dustyboots's post
in the thread
World of Warcraft: The War Within
with
Like
.
A really thoughtful talk by Senior Game Designer Ion Hazzikostas about game design in a live service game:
May 24, 2025
Ruin Explorer
replied to the thread
World of Warcraft: The War Within
.
I don't think there should be ANY 5-month timegated grinds that's for starters lol. The big problem here is that MMORPGs have...
May 24, 2025
Ruin Explorer
replied to the thread
D&D General
1s and 20s: D&D's Narrative Mechanics
.
I mean, I think there are two issues with this: 1) Relatively few games do "hard code that dial" though. And the games people object to...
May 24, 2025
Ruin Explorer
reacted to
Reynard's post
in the thread
D&D General
1s and 20s: D&D's Narrative Mechanics
with
Like
.
But I'm not andi honestly can't figure out how to make what I'm saying more clear.
May 24, 2025
Ruin Explorer
reacted to
AlViking's post
in the thread
D&D General
1s and 20s: D&D's Narrative Mechanics
with
Like
.
My wife just runs linear campaign modules and spends vastly more time in prep than I do. She can handle the small stuff just fine when...
May 24, 2025
Ruin Explorer
reacted to
Paul Farquhar's post
in the thread
D&D 5E (2024)
Eberron - skycoaches and bastions
with
Haha
.
But it has to go slow enough to stop everything falling out, since for some reason seats haven’t been invented in Eberron.
May 23, 2025
Ruin Explorer
replied to the thread
D&D General
1s and 20s: D&D's Narrative Mechanics
.
I have to admit, 35 years I've played with a lot of DMs, and I've never come across one who couldn't make up ad-hoc descriptions who...
May 23, 2025
Ruin Explorer
reacted to
Kobold Avenger's post
in the thread
D&D 5E (2024)
How's the adoption of the new Goliath types going?
with
Like
.
Even though Monsters of the Multiverse where the Genasi last appeared is more 2024 compatible than other books, I think the Genasi are...
May 23, 2025
Ruin Explorer
replied to the thread
D&D 5E (2024)
Eberron - skycoaches and bastions
.
Brutal but fair yes lol. Talk about a low-speed chase!
May 23, 2025
Ruin Explorer
reacted to
bedir than's post
in the thread
D&D 5E (2024)
Eberron - skycoaches and bastions
with
Haha
.
Mando season 2's scooter scene!
May 23, 2025
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