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Ruin Explorer's latest activity
Ruin Explorer
reacted to
Paul Farquhar's post
in the thread
New D&D Video Game Announced
with
Like
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Or they could use characters from BG3, that people actually do care about. For example, the adventures of Karlech and Wyll in Avernus...
Jun 4, 2025
Ruin Explorer
replied to the thread
New D&D Video Game Announced
.
I assume 2025 and reskin are metaphorical here, because realistically 2028 is the dead minimum and 2029 more likely, because this isn't...
Jun 4, 2025
Ruin Explorer
reacted to
Jolly Ruby's post
in the thread
New D&D Video Game Announced
with
Like
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My theory is that closing this deal with a big game director and show it to the investors was what secured a huge annual bonus for...
Jun 4, 2025
Ruin Explorer
reacted to
doctorbadwolf's post
in the thread
What do YOU plan on doing with Daggerheart?
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Like
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I have a setting where the world orbits a sun that orbits the World Tree, and there is a big festival when the worlds align to make...
Jun 3, 2025
Ruin Explorer
replied to the thread
13th Age 2E update!
.
Definitely doesn't seem like a good time for a much more "middle-ground" and straightforward D&D replacer to come out - I got a look at...
Jun 3, 2025
Ruin Explorer
reacted to
Elvish Lore's post
in the thread
13th Age 2E update!
with
Like
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It’s a terrible time for 13th Age to come out given the release of Daggerheart and Draw Steel. And Cosmere rpg digital this summer...
Jun 3, 2025
Ruin Explorer
reacted to
Reynard's post
in the thread
Dragonbane general thread
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Like
.
I have not been able to run a DB campaign yet, and I don't know when I will be able to, but I am sorely tempted here.
Jun 3, 2025
Ruin Explorer
reacted to
Anthro78's post
in the thread
Goodman Games: Our Efforts Have Been Mischaracterized
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Like
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“If you find yourself in a hole, stop digging.” ― Will Rogers
Jun 3, 2025
Ruin Explorer
reacted to
payn's post
in the thread
Goodman Games: Our Efforts Have Been Mischaracterized
with
Haha
.
Jun 3, 2025
Ruin Explorer
replied to the thread
Daggerheart General Thread [+]
.
Yeah I think most groups at least used to each other won't really need managing or rules like the optional token-based spotlight thing...
Jun 3, 2025
Ruin Explorer
reacted to
dbm's post
in the thread
Daggerheart General Thread [+]
with
Like
.
My understanding is that you get the spotlight and get a point of fear as the GM if a players rolls with Fear on an action roll. You...
Jun 3, 2025
Ruin Explorer
reacted to
BruceWright's post
in the thread
Daggerheart General Thread [+]
with
Like
.
I ran "Sablewood Messengers" and now looking back I think I was taking the spotlight too often in combat, thinking I needed to whenever...
Jun 3, 2025
Ruin Explorer
reacted to
Reynard's post
in the thread
Daggerheart General Thread [+]
with
Like
.
I am inclined to NOT control spotlight for PCs -- particularly a solid group of players. It might be different running the game at a...
Jun 3, 2025
Ruin Explorer
reacted to
zakael19's post
in the thread
Daggerheart General Thread [+]
with
Like
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Managing the spotlight in an active fashion also goes hand in hand with “GM moves” and all the stuff there. Most of it works best when...
Jun 3, 2025
Ruin Explorer
replied to the thread
Today I learned +
.
OMG I was not ready for this being heavily Outgunned Adventure-based! But I was under the (apparently wrong) impression this "Indy...
Jun 3, 2025
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