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Ruin Explorer's latest activity
Ruin Explorer
reacted to
Whizbang Dustyboots's post
in the thread
Are Game Lines Smaller Today?
with
Like
.
Yeah, the long product lines of yesteryear, especially with TSR and White Wolf, relied on returnable books being sold to book chains...
Jun 7, 2025
Ruin Explorer
reacted to
Scribe's post
in the thread
Are Game Lines Smaller Today?
with
Like
.
Yeah even one 3PP who has a pipeline is able to provide a ton on their own now. If you are in a system that is adaptable and hackable...
Jun 7, 2025
Ruin Explorer
replied to the thread
Jason Carl on White Wolf's Return, Mage: The Ascension Plans
.
Aaaaaaaargh when Angel was good Angel was so good (and that was actually most of the time)! But yeah. Re: fluff, which fluff though...
Jun 7, 2025
Ruin Explorer
reacted to
Staffan's post
in the thread
Jason Carl on White Wolf's Return, Mage: The Ascension Plans
with
Love
.
The fluff (at least in 2e) certainly seems to point toward personal horror, angst, and court intrigue being the intended focus. But back...
Jun 7, 2025
Ruin Explorer
replied to the thread
Jason Carl on White Wolf's Return, Mage: The Ascension Plans
.
Is that true though? That's what I'm questioning. I think the game/rules/powers design of the original VtM, certainly of 2E (which was...
Jun 7, 2025
Ruin Explorer
replied to the thread
Oath Hammer - new d6 dice pool fantasy rpg
.
I don't fundamentally disagree, but I also don't think it's 100% effective here, at least from the quickstart. But I can't fully judge...
Jun 7, 2025
Ruin Explorer
reacted to
doctorbadwolf's post
in the thread
Oath Hammer - new d6 dice pool fantasy rpg
with
Like
.
I mean any game like this where you are the good guys is going to use a morality that does not dictate that violence is Evil unless...
Jun 7, 2025
Ruin Explorer
replied to the thread
Wizards of the Coast Hiring New Lead Designer and Head of Game Ecosystem for D&D
.
I mean... thank you for proving my point I guess? Everyone has their own tastes!
Jun 6, 2025
Ruin Explorer
reacted to
Henadic Theologian's post
in the thread
Wizards of the Coast Hiring New Lead Designer and Head of Game Ecosystem for D&D
with
Haha
.
Jeff Dunham is funny, well sometimes more then others. Not as funny as Brad Williams, Nikki Glazer, Fluffy, Etc, but still funny.
Jun 6, 2025
Ruin Explorer
reacted to
jdrakeh's post
in the thread
Oath Hammer - new d6 dice pool fantasy rpg
with
Like
.
That might be difficult. While Maelstrom is technically still in print, it's through a different publisher. I think the original...
Jun 6, 2025
Ruin Explorer
replied to the thread
Jason Carl on White Wolf's Return, Mage: The Ascension Plans
.
I think this is demonstrably untrue given: A) White Wolf's consistent support for this playstyle via heavy, detailed combat, weapon...
Jun 6, 2025
Ruin Explorer
reacted to
Dykstrav's post
in the thread
Jason Carl on White Wolf's Return, Mage: The Ascension Plans
with
Like
.
I see where you're going. I just haven't experienced it uniquely in Wraith as opposed to other RPGs. D&D has the "you're all in a...
Jun 6, 2025
Ruin Explorer
reacted to
Whizbang Dustyboots's post
in the thread
Jason Carl on White Wolf's Return, Mage: The Ascension Plans
with
Like
.
I know it's not the same experience, but I thought that Geist did a great job of exploring the underworld while giving a very clear...
Jun 6, 2025
Ruin Explorer
reacted to
eyeheartawk's post
in the thread
Jason Carl on White Wolf's Return, Mage: The Ascension Plans
with
Like
.
Yeah, that's what I got out of the original book. Still though, like if the game is for every character to follow their individual...
Jun 6, 2025
Ruin Explorer
reacted to
eyeheartawk's post
in the thread
Jason Carl on White Wolf's Return, Mage: The Ascension Plans
with
Like
.
Wraith's biggest problem, and I've read the book multiple times, is it does an absolutely terrible job of explaining what your players...
Jun 6, 2025
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