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Ruin Explorer's latest activity
Ruin Explorer
reacted to
GrimCo's post
in the thread
D&D General
What do you say when someone is thinking of quitting your game?
with
Like
.
I still think that it can't hurt to ask why. It just might be burnout on d&d. 6 years of 3 games a month is lots of gaming in one...
Jul 2, 2025
Ruin Explorer
reacted to
overgeeked's post
in the thread
D&D General
What do you say when someone is thinking of quitting your game?
with
Like
.
“Thanks for the head’s up. I’ve had a lot of fun with you at the table so I hate to see you go. If there’s anything I can do to make...
Jul 2, 2025
Ruin Explorer
reacted to
Misanthrope Prime's post
in the thread
D&D General
What do you say when someone is thinking of quitting your game?
with
Like
.
"Fool! I'd like to see you quit my MIND MAZE! Muahahahah!" Of course then you need the ability to actually trap him in a psionic maze...
Jul 2, 2025
Ruin Explorer
replied to the thread
Optimization and optimizers...
.
This is a nonsensical statement. "Thrive" is relative. Non-optimized PCs benefit more and "thrive" more in a game that is "made easy for...
Jul 2, 2025
Ruin Explorer
reacted to
Seramus's post
in the thread
Daggerheart General Thread [+]
with
Like
.
Yes! This is exactly what I was going for. Fear reduces guilt about being "fair" so you can instigate shenanigans, and the players are...
Jul 2, 2025
Ruin Explorer
reacted to
Neonchameleon's post
in the thread
Optimization and optimizers...
with
Like
.
Indeed. All "I'm not optimized" means in terms of RP is "...and I'm not very good at my job" which is more of a character beat than "...
Jul 2, 2025
Ruin Explorer
replied to the thread
Optimization and optimizers...
.
I don't think those people exist outside groups of bitter teenagers, who aren't really worth considering in these discussions because...
Jul 2, 2025
Ruin Explorer
reacted to
Bill Zebub's post
in the thread
Optimization and optimizers...
with
Haha
.
That's why we always like to have at least one non-optimizer at the table.
Jun 30, 2025
Ruin Explorer
reacted to
MGibster's post
in the thread
[James Bond] The next movie directed by Denis Villeneuve
with
Like
.
I think the first James Bond movie I actively disliked when I first saw it was Die Another Day. I just stopped caring and I thought the...
Jun 30, 2025
Ruin Explorer
reacted to
TiQuinn's post
in the thread
[James Bond] The next movie directed by Denis Villeneuve
with
Like
.
I don’t have a problem with Villeneuve but I’m likewise not beside myself with joy over it. He’s a good director, but so was Sam Mendes...
Jun 30, 2025
Ruin Explorer
reacted to
Elvish Lore's post
in the thread
Daggerheart General Thread [+]
with
Like
.
Ok, ran the game for the first time. An incredibly positive experience for me personally and for pretty much everyone at the table (6...
Jun 30, 2025
Ruin Explorer
replied to the thread
Advancement, A Weird Idea?
.
I'm with @Umbran on tracking advancement in play. My experience is that players very, very frequently fail to notice when they should...
Jun 30, 2025
Ruin Explorer
reacted to
Umbran's post
in the thread
Advancement, A Weird Idea?
with
Like
.
I find handling advancement during play, on a roll-by-roll basis, to be disruptive to play. And, if you don't notice that on one roll...
Jun 30, 2025
Ruin Explorer
reacted to
Jacob Lewis's post
in the thread
Daggerheart General Thread [+]
with
Like
.
Over the years, I’ve explored a number of systems and settings, each offering something valuable but rarely aligning with everything I...
Jun 30, 2025
Ruin Explorer
reacted to
Reynard's post
in the thread
Daggerheart General Thread [+]
with
Like
.
I don't think you can turn DH into an OSR game. But I do think someone could build a dungeon-focused campaign frame that FEELS like...
Jun 30, 2025
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