Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
What's New?
Latest activity
Register
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Ruin Explorer's latest activity
Ruin Explorer
reacted to
Reynard's post
in the thread
D&D's New Solo Player Guideline Explained
with
Like
.
First of all: stop saying "solo play." This is Duet Play. Second, lots of extra (temporary) hit points is great but your action economy...
Friday at 3:46 PM
Ruin Explorer
reacted to
payn's post
in the thread
D&D's New Solo Player Guideline Explained
with
Like
.
...or having the one player run 4 PCs. Will be interesting to see how this shakes out for folks.
Friday at 3:46 PM
Ruin Explorer
reacted to
Mistwell's post
in the thread
D&D General
Arcane Subclasses UA Survey is up
with
Like
.
In general I agree. The Horror one was better. I feel like a lot of these are very conservative in this UA. Like they didn't want people...
Friday at 3:45 PM
Ruin Explorer
replied to the thread
Daggerheart Releases Another Round of Playtesting, Including Two New Classes
.
Yeah it's interesting how the American "standard" and British "standard" (Received Pronunciation) diverge strongly here. In Received...
Friday at 3:41 PM
Ruin Explorer
reacted to
Paul Farquhar's post
in the thread
Daggerheart Releases Another Round of Playtesting, Including Two New Classes
with
Like
.
You should look at why the "n" is added in the first place. It's their because it's difficult to differentiate between two vowel sounds...
Friday at 3:36 PM
Ruin Explorer
reacted to
MNblockhead's post
in the thread
Different philosophies concerning Rules Heavy and Rule Light RPGs.
with
Like
.
I like diverse gameplay experiences and generally find I can enjoy any game with an enthusiastic GM and fun fellow-players. I'm not sure...
Friday at 3:27 PM
Ruin Explorer
replied to the thread
How many "steps" is too many?
.
Looking at the number of steps in isolation is not very meaningful, especially as how to break them down into steps is (perhaps...
Friday at 3:14 PM
Ruin Explorer
reacted to
payn's post
in the thread
How many "steps" is too many?
with
Like
.
Thats a difficult target. My mind first goes to having a uniform process across all units, player and GM alike. Just so its easier to...
Friday at 3:04 PM
Ruin Explorer
replied to the thread
LLMs as a GM
.
I kind of agree, but I don't think it's because the fundamental functionality as much as what some LLMs can autocomplete. What you're...
Friday at 2:42 PM
Ruin Explorer
replied to the thread
Optimization and optimizers...
.
By "needs roleplay" do you mean "needs a backstory justification"?
Friday at 2:13 PM
Ruin Explorer
replied to the thread
Optimization and optimizers...
.
Even as you typed this you knew it was not what I said, so why even say that? The problem is people burning down the game to "win"...
Friday at 1:54 AM
Ruin Explorer
reacted to
Junkyard Tornado's post
in the thread
Jess Lanzillo Departs Wizards of the Coast
with
Like
.
Hmm her farewell is well formulated and positive... Some might consider it a bit overly positive. Maybe this is the end of the story...
Friday at 1:53 AM
Ruin Explorer
replied to the thread
Optimization and optimizers...
.
Opinions aren't points, mate. You haven't pointed that out, you've expressed that opinion. Which is fine but different. And I strongly...
Jul 3, 2025
Ruin Explorer
replied to the thread
Optimization and optimizers...
.
Sure, "jerk optimizers"/munchkins absolutely do thrive in easy games. That's why Monty Haul games tended to be associated with them...
Jul 3, 2025
Ruin Explorer
reacted to
Thomas Shey's post
in the thread
Optimization and optimizers...
with
Like
.
Contrary to what some people will tell you, a large enough collection anecdotes are data unless you distrust the whole population the...
Jul 3, 2025
Top