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Ruin Explorer's latest activity
Ruin Explorer
reacted to
MNblockhead's post
in the thread
D&D's New Solo Player Guideline Explained
with
Like
.
1 player + DM play can be very fun...if the adventures are designed for that kind of play. I'm not a fan of trying to power up a single...
Jul 4, 2025
Ruin Explorer
reacted to
UngainlyTitan's post
in the thread
D&D's New Solo Player Guideline Explained
with
Like
.
I think that what we are getting are soft suggestions, not really playtested to give an option with low cognative load. As distinct to...
Jul 4, 2025
Ruin Explorer
reacted to
Reynard's post
in the thread
D&D's New Solo Player Guideline Explained
with
Like
.
First of all: stop saying "solo play." This is Duet Play. Second, lots of extra (temporary) hit points is great but your action economy...
Jul 4, 2025
Ruin Explorer
reacted to
payn's post
in the thread
D&D's New Solo Player Guideline Explained
with
Like
.
...or having the one player run 4 PCs. Will be interesting to see how this shakes out for folks.
Jul 4, 2025
Ruin Explorer
reacted to
Mistwell's post
in the thread
D&D General
Arcane Subclasses UA Survey is up
with
Like
.
In general I agree. The Horror one was better. I feel like a lot of these are very conservative in this UA. Like they didn't want people...
Jul 4, 2025
Ruin Explorer
replied to the thread
Daggerheart Releases Another Round of Playtesting, Including Two New Classes
.
Yeah it's interesting how the American "standard" and British "standard" (Received Pronunciation) diverge strongly here. In Received...
Jul 4, 2025
Ruin Explorer
reacted to
Paul Farquhar's post
in the thread
Daggerheart Releases Another Round of Playtesting, Including Two New Classes
with
Like
.
You should look at why the "n" is added in the first place. It's their because it's difficult to differentiate between two vowel sounds...
Jul 4, 2025
Ruin Explorer
reacted to
MNblockhead's post
in the thread
Different philosophies concerning Rules Heavy and Rule Light RPGs.
with
Like
.
I like diverse gameplay experiences and generally find I can enjoy any game with an enthusiastic GM and fun fellow-players. I'm not sure...
Jul 4, 2025
Ruin Explorer
replied to the thread
How many "steps" is too many?
.
Looking at the number of steps in isolation is not very meaningful, especially as how to break them down into steps is (perhaps...
Jul 4, 2025
Ruin Explorer
reacted to
payn's post
in the thread
How many "steps" is too many?
with
Like
.
Thats a difficult target. My mind first goes to having a uniform process across all units, player and GM alike. Just so its easier to...
Jul 4, 2025
Ruin Explorer
replied to the thread
LLMs as a GM
.
I kind of agree, but I don't think it's because the fundamental functionality as much as what some LLMs can autocomplete. What you're...
Jul 4, 2025
Ruin Explorer
replied to the thread
Optimization and optimizers...
.
By "needs roleplay" do you mean "needs a backstory justification"?
Jul 4, 2025
Ruin Explorer
replied to the thread
Optimization and optimizers...
.
Even as you typed this you knew it was not what I said, so why even say that? The problem is people burning down the game to "win"...
Jul 4, 2025
Ruin Explorer
reacted to
Junkyard Tornado's post
in the thread
Jess Lanzillo Departs Wizards of the Coast
with
Like
.
Hmm her farewell is well formulated and positive... Some might consider it a bit overly positive. Maybe this is the end of the story...
Jul 4, 2025
Ruin Explorer
replied to the thread
Optimization and optimizers...
.
Opinions aren't points, mate. You haven't pointed that out, you've expressed that opinion. Which is fine but different. And I strongly...
Jul 3, 2025
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