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Ruin Explorer's latest activity
Ruin Explorer
replied to the thread
What Is Your Go-To Pick-Up TTRPG?
.
Interesting - "trivial" is not really my experience! Or rather perhaps there's a threshold of complexity beyond which I don't find that...
Jul 10, 2025
Ruin Explorer
replied to the thread
Draw Steel News
.
I don't think it is terribly overstating it with Draw Steel!, having read through the most recent PDF version. Draw Steel!'s mechanics...
Jul 10, 2025
Ruin Explorer
reacted to
Reynard's post
in the thread
Draw Steel News
with
Like
.
A similar complaint was leveled against Daggerheart's launch -- that there was not enough hype and that was a sure sign it was DOA. That...
Jul 10, 2025
Ruin Explorer
reacted to
Whizbang Dustyboots's post
in the thread
Draw Steel News
with
Haha
.
Not sure what you expected. MCDM did promise the book would be printed on lasagna noodles.
Jul 10, 2025
Ruin Explorer
reacted to
Morrus's post
in the thread
What Is Your Go-To Pick-Up TTRPG?
with
Like
.
Awfully Cheerful Engine. I can run it easily with zero prep off the top of my head, and players can learn the rules in like 5 minutes max.
Jul 10, 2025
Ruin Explorer
reacted to
Campbell's post
in the thread
What Is Your Go-To Pick-Up TTRPG?
with
Like
.
Into The Odd, Mork Borg or Apocalypse World. CBR + PNK looks like it might get up there.
Jul 10, 2025
Ruin Explorer
replied to the thread
What Is Your Go-To Pick-Up TTRPG?
.
I haven't run anything with zero prep for a couple of years, but when I did, I had the best results with PtbA games, particularly...
Jul 10, 2025
Ruin Explorer
replied to the thread
Trailer
Red Sonja trailer
.
Looks significantly less awful than I expected. Appreciated the sort of faux-stop-motion vibes of the giant monster at the end...
Jul 10, 2025
Ruin Explorer
reacted to
robowieland's post
in the thread
Jess Lanzillo Joins White Wolf as Creative Director
with
Like
.
I am, admittedly, not without sin here, but I have noticed a slow degradation of those features over the past few years.
Jul 10, 2025
Ruin Explorer
reacted to
EthanSental's post
in the thread
Jess Lanzillo Joins White Wolf as Creative Director
with
Like
.
I think this position change, along with chris and Jeremy, shows that major revision or edition change with a line culminates in...
Jul 10, 2025
Ruin Explorer
replied to the thread
Dungeons & Dragons Shifts to Franchise Model, Dan Ayoub Named as Head
.
Yeah and it's worth noting this was a LinkedIn post, and whilst bound to be reported, isn't a press release (AFAIK) or comment direct to...
Jul 10, 2025
Ruin Explorer
reacted to
TiQuinn's post
in the thread
Dungeons & Dragons Shifts to Franchise Model, Dan Ayoub Named as Head
with
Like
.
My suspicion is that for the vast majority of people buying their products, the difference is largely going to be negligible because as...
Jul 10, 2025
Ruin Explorer
reacted to
Burnside's post
in the thread
D&D General
D&D Beyond's Users Online Over Last Year
with
Like
.
Kinda supports the general vibe I'm getting that the new era isn't doing all that well. However, the story will be much clearer if we...
Jul 10, 2025
Ruin Explorer
reacted to
polishogre's post
in the thread
Dungeons & Dragons Shifts to Franchise Model, Dan Ayoub Named as Head
with
Like
.
So Hasbro decided the issue was they weren't running the D&D IP with enough in-house oversight? Personally, I don't think that's where...
Jul 10, 2025
Ruin Explorer
reacted to
mearls's post
in the thread
Dungeons & Dragons Shifts to Franchise Model, Dan Ayoub Named as Head
with
Like
.
Franchise model is how things worked from 2014 to 2020 or so. One group steered D&D and worked with licensees to set up their content...
Jul 10, 2025
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