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Ruin Explorer's latest activity
Ruin Explorer
reacted to
Fenris-77's post
in the thread
Shadowdark
Shadowdark General Thread [+]
with
Like
.
Given the importance quicksand attained in all our young brains as one of life's marquee problems we would have to solve in our lives, I...
Jul 11, 2025
Ruin Explorer
replied to the thread
OSR
Healing tweak - proportionality
.
Yeah action economy is major with healing, and is a part of game design that videogames, especially MMORPGs have been considering for at...
Jul 11, 2025
Ruin Explorer
reacted to
Mannahnin's post
in the thread
OSR
Healing tweak - proportionality
with
Like
.
By mentioning wands, are you thinking about 3e? Potions and scrolls and prepared healing spells: Mostly outside, with rare emergency...
Jul 11, 2025
Ruin Explorer
reacted to
Nikosandros's post
in the thread
OSR
Healing tweak - proportionality
with
Like
.
I'm hugely in favor of this idea. In fact, when I was experimenting with my "D&D variant" I did exactly this thing (and it was of...
Jul 11, 2025
Ruin Explorer
reacted to
Mannahnin's post
in the thread
OSR
Healing tweak - proportionality
with
Like
.
One of the perennial issues I've had with D&D is how Fighters and other high-HP characters take longer and more resources to heal up...
Jul 11, 2025
Ruin Explorer
reacted to
Charles Dunwoody's post
in the thread
RPG Print News – Recently Played and Intriguing RPGs
with
Like
.
Not necessarily new this week, but RPGs I have recently run like Amazing Adventures and Moria or done an in depth deep dive into...
Jul 11, 2025
Ruin Explorer
replied to the thread
Stop Looking At Your Character Sheet
.
It's way deeper than that even I think! It's a fundamental part of Western (and I suspect Eastern, and probably African and Oceanian...
Jul 11, 2025
Ruin Explorer
reacted to
Wolfram stout's post
in the thread
Stop Looking At Your Character Sheet
with
Like
.
Also remember as GM/DMs that the answer is not in the adventure write up either. I think in this case the players were creative and did...
Jul 11, 2025
Ruin Explorer
reacted to
TiQuinn's post
in the thread
Stop Looking At Your Character Sheet
with
Like
.
Yeah, I have a very hard time with that example. Everything in my experience as a player - experience that’s not on the character sheet...
Jul 11, 2025
Ruin Explorer
reacted to
Bae'zel's post
in the thread
Stop Looking At Your Character Sheet
with
Like
.
Wholeheartedly agree with this post. While I concur with the OP’s general sentiment, the example was a very odd one. I couldn’t imagine...
Jul 11, 2025
Ruin Explorer
replied to the thread
Draw Steel News
.
I think depending on the project that can make complete sense. Especially if you're not interested in anything but the final product and...
Jul 11, 2025
Ruin Explorer
replied to the thread
Stop Looking At Your Character Sheet
.
I mean, was it? I'm guessing "No" because, for my money, that's deeply bizarre and counter-intuitive, not "very simple". It also...
Jul 11, 2025
Ruin Explorer
reacted to
AnotherGuy's post
in the thread
Draw Steel News
with
Like
.
That is quite a few games - lots of cool ideas I suspect in that pool! We are certainly spoiled for choice.
Jul 11, 2025
Ruin Explorer
reacted to
R_J_K75's post
in the thread
What Is Your Go-To Pick-Up TTRPG?
with
Like
.
As a DM/GM I think to some extent you are always improvising. I've run games with zero prep but you're always reacting to what the PCs...
Jul 11, 2025
Ruin Explorer
replied to the thread
Draw Steel News
.
For a Kickstarter involving multiple millions of dollars, the updates have been exceptionally sparse and frankly unnecessarily limited...
Jul 11, 2025
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