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Ruin Explorer's latest activity
Ruin Explorer
reacted to
Scribe's post
in the thread
TTRPG Genres You Just Can't Get Into -and- Tell Me Why I'm Wrong About X Genre I Don't Like
with
Like
.
I've seen enough mention of the concepts, and rpg adjacent media OR video games, that I'm reverse manifesting. Do not make them...
Sep 3, 2025
Ruin Explorer
reacted to
MGibster's post
in the thread
TTRPG Genres You Just Can't Get Into -and- Tell Me Why I'm Wrong About X Genre I Don't Like
with
Like
.
I've long said: Call of Cthulhu's dirty little secret is that combat works. So many people tell me violence is a fail state in the...
Sep 3, 2025
Ruin Explorer
reacted to
GrimCo's post
in the thread
TTRPG Genres You Just Can't Get Into -and- Tell Me Why I'm Wrong About X Genre I Don't Like
with
Like
.
Best example of this is Ten candles. Sure, it's designed for one shots, but damn, it works well. And mechanics of the game do help set...
Sep 3, 2025
Ruin Explorer
replied to the thread
D&D General
GMing and "Player Skill"
.
You are absolutely coming straight in with the a very insightful analysis! Yes this is absolutely key to "player skill". I don't think...
Sep 3, 2025
Ruin Explorer
reacted to
Reynard's post
in the thread
D&D General
GMing and "Player Skill"
with
Like
.
Spinning this out of the 6E thread because, well it isn't about 6E. Anyway -- much is often made of "player skill" and "OSR" and how...
Sep 3, 2025
Ruin Explorer
reacted to
I'm A Banana's post
in the thread
D&D 5E (2024)
What’s the difference between sorcerers, warlocks, and wizards?
with
Like
.
I'm not sure I'd agree that 4e's classes were diegetic (4e's systems were so decoupled from narrative that it's really hard to see the...
Sep 3, 2025
Ruin Explorer
reacted to
Minigiant's post
in the thread
D&D 5E (2024)
What’s the difference between sorcerers, warlocks, and wizards?
with
Like
.
I think once the designers of five weeks decided that they weren't going to create new classes unless a setting they wanted to print...
Sep 3, 2025
Ruin Explorer
replied to the thread
D&D 5E (2024)
What’s the difference between sorcerers, warlocks, and wizards?
.
When did they decide that? I know they did, I just don't remember when. Because it kinda looks like in the DNDnext playtests, they sort...
Sep 3, 2025
Ruin Explorer
replied to the thread
TTRPG Genres You Just Can't Get Into -and- Tell Me Why I'm Wrong About X Genre I Don't Like
.
1) I gave examples and specifics upthread. That you ignored them or w/e isn't on me. So you have no leg to stand on when you complain...
Sep 3, 2025
Ruin Explorer
reacted to
Micah Sweet's post
in the thread
D&D 5E (2024)
What’s the difference between sorcerers, warlocks, and wizards?
with
Like
.
You're right, they did their best with what they had to work with. WotC's fans can't decide on what they want the official game to be...
Sep 3, 2025
Ruin Explorer
replied to the thread
D&D 5E (2024)
What’s the difference between sorcerers, warlocks, and wizards?
.
D&D 5E refuses to commit hard enough to make classes diegetic though. The only edition which really did commit in that way was 4E...
Sep 3, 2025
Ruin Explorer
reacted to
Minigiant's post
in the thread
D&D 5E (2024)
What’s the difference between sorcerers, warlocks, and wizards?
with
Like
.
A little off topic but I kind of like the Playtest of Channel Primal that the playtest had for Druids and would have loved for Rangers...
Sep 3, 2025
Ruin Explorer
reacted to
Hermes_Alexandria's post
in the thread
What gets me playing Draw Steel and not Pathfinder 2e?
with
Like
.
For my game that's where Victories adding to your resource pool kicked it. The boss battle was the best fight because we had enough base...
Sep 3, 2025
Ruin Explorer
replied to the thread
TTRPG Genres You Just Can't Get Into -and- Tell Me Why I'm Wrong About X Genre I Don't Like
.
Are there significant TTRPGs for any of those genres? Or are you like, really opposed to games written by one guy on Itch.io that have...
Sep 3, 2025
Ruin Explorer
replied to the thread
TTRPG Genres You Just Can't Get Into -and- Tell Me Why I'm Wrong About X Genre I Don't Like
.
Maybe because you've never played a game where the mechanics actually helped the horror to work, rather than just not getting in the...
Sep 3, 2025
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