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Ruin Explorer's latest activity
Ruin Explorer
reacted to
Charlaquin's post
in the thread
D&D General
Dragonborn as Kobolds: Yea or Nay?
with
Like
.
Yeah, the lack of a catch-all anthro race in D&D seems like a glaring omission to me. And they kind of tried to make one for the 2024...
Thursday at 4:49 PM
Ruin Explorer
reacted to
Epic Meepo's post
in the thread
D&D General
Dragonborn as Kobolds: Yea or Nay?
with
Like
.
Now I'm imagining an epicurean campaign setting where the origin story of every Humanoid species other than Halfling is "Halfling that...
Thursday at 4:49 PM
Ruin Explorer
reacted to
jmartkdr2's post
in the thread
D&D General
Dragonborn as Kobolds: Yea or Nay?
with
Like
.
Dog people are the original furries - the ancient Greeks called them cynocephaloi (lit. Dog-head) and had a whole mythology about them...
Thursday at 4:47 PM
Ruin Explorer
reacted to
Corinnguard's post
in the thread
D&D General
Dragonborn as Kobolds: Yea or Nay?
with
Like
.
Level Up has two anthro canid races- the Garoul and the Madrai. https://a5e.tools/rules/garoul https://a5e.tools/rules/madrai The...
Thursday at 4:47 PM
Ruin Explorer
replied to the thread
D&D General
Self-Defeating Rules in D&D
.
But it hasn't. That's my point. D&D hasn't ever "stuck to" that aesthetic. As I showed at some length, that aesthetic was essentially...
Wednesday at 8:56 PM
Ruin Explorer
reacted to
payn's post
in the thread
D&D General
Self-Defeating Rules in D&D
with
Like
.
Nobody is saying torches are bad visuals or don’t belong in D&D settings. We are saying managing a collection of sticks rags and oil...
Wednesday at 8:56 PM
Ruin Explorer
replied to the thread
D&D General
Dragonborn as Kobolds: Yea or Nay?
.
What's truly astonishing to me is that D&D still doesn't have a dog-person or wolf-person race. Like, at all. We've got multiple brands...
Wednesday at 8:53 PM
Ruin Explorer
reacted to
Charlaquin's post
in the thread
D&D General
Dragonborn as Kobolds: Yea or Nay?
with
Like
.
I seem to also recall that there were a lot of miscommunications between EGG and his artist(s?). I believe the dog noses was a result of...
Wednesday at 8:47 PM
Ruin Explorer
replied to the thread
D&D General
Self-Defeating Rules in D&D
.
I profoundly hope you're busting my (space)balls here.
Wednesday at 8:43 PM
Ruin Explorer
replied to the thread
D&D General
Self-Defeating Rules in D&D
.
I often say "You can’t fight in here gentlemen, this is the war room!". But I have never watched Doctor Strangelove (I know, I know...)...
Wednesday at 8:42 PM
Ruin Explorer
reacted to
Corinnguard's post
in the thread
D&D General
Dragonborn as Kobolds: Yea or Nay?
with
Like
.
Agreed. :) There are several heritages in Level Up where the heritage in question has two monster types instead of one. There are...
Wednesday at 8:19 PM
Ruin Explorer
reacted to
Reynard's post
in the thread
Time travel doesn't exist because time travel wiped out the timelines where it did
with
Like
.
AI doesn't "understand" anything. Whatever else one might think about AI, none of the models we have today are anywhere near "thinking"...
Wednesday at 7:56 PM
Ruin Explorer
reacted to
Umbran's post
in the thread
Time travel doesn't exist because time travel wiped out the timelines where it did
with
Like
.
Actually, that doesn't logically follow. For this to be certain, logically, two things are required: 1) Not just that time travel is...
Wednesday at 7:55 PM
Ruin Explorer
reacted to
Umbran's post
in the thread
Time travel doesn't exist because time travel wiped out the timelines where it did
with
Like
.
Hr. I'm not sure that logic works as well as the article suggests. It says, "But maybe the biggest paradox of all is also the...
Wednesday at 7:55 PM
Ruin Explorer
reacted to
Whizbang Dustyboots's post
in the thread
Time travel doesn't exist because time travel wiped out the timelines where it did
with
Haha
.
It's the weak anthropic principle in action, according to a new paper...
Wednesday at 7:54 PM
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