Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
What's New?
Latest activity
Register
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
SableWyvern's latest activity
SableWyvern
replied to the thread
Do you have a "litmus test" setting for generic rule sets?
.
None? I've already stated at least once, possibly twice, in this thread, that I treat all RPGs as toolkits, and have maintained that...
Wednesday at 1:04 AM
SableWyvern
reacted to
Parmandur's post
in the thread
Do you have a "litmus test" setting for generic rule sets?
with
Like
.
No, what @TwoSix seems to me to be saying is that 5E or BitD can be engineered to other modes, same as GURPS or Savage Worlds, and being...
Tuesday at 11:14 PM
SableWyvern
replied to the thread
Do you have a "litmus test" setting for generic rule sets?
.
That's a goal post shift. The original point being made, which you questioned, was not that D&D 5e is generic, but that it could be...
Tuesday at 11:13 PM
SableWyvern
replied to the thread
Do you have a "litmus test" setting for generic rule sets?
.
Yes, I was also thinking about things like the old d20 Vitality/Wounds or current Stars Without Number as options. If emulating gunfire...
Tuesday at 6:29 AM
SableWyvern
reacted to
Fenris-77's post
in the thread
Do you have a "litmus test" setting for generic rule sets?
with
Like
.
We also shouldn't assume that with D&D that the various mechanics remain as-is in a different genre approach. If you take some...
Tuesday at 6:24 AM
SableWyvern
replied to the thread
Do you have a "litmus test" setting for generic rule sets?
.
You seem to be conflating "generic" with "covers all situations in a fashion to meets my preferences". D&D can absolutely do gunfire...
Tuesday at 5:10 AM
SableWyvern
replied to the thread
Do you have a "litmus test" setting for generic rule sets?
.
You've pretty much described my approach, although perhaps coming at it from the opposite direction. I treat every system as a toolkit...
Tuesday at 4:21 AM
SableWyvern
reacted to
TwoSix's post
in the thread
Do you have a "litmus test" setting for generic rule sets?
with
Like
.
And I'm fine leaving that choice up to the devs. Being a generic system isn't an inherent property of a rule system; it's a choice made...
Tuesday at 4:21 AM
SableWyvern
reacted to
pemerton's post
in the thread
Do you have a "litmus test" setting for generic rule sets?
with
Like
.
Luckily no one has ever advanced mocking criticism of the two RPGs I've spent more consecutive years playing than any others -...
Apr 5, 2026
SableWyvern
reacted to
hawkeyefan's post
in the thread
Do you have a "litmus test" setting for generic rule sets?
with
Like
.
While I can understand the impulse to not like criticism of things one enjoys… and I know perfectly well that I do this myself from time...
Apr 5, 2026
SableWyvern
replied to the thread
Do you have a "litmus test" setting for generic rule sets?
.
Rolemaster is my first love and I'm running a campaign of it right now. If I took widespread opinions and feelings on the game as some...
Apr 4, 2026
SableWyvern
reacted to
chuckdee's post
in the thread
Do you have a "litmus test" setting for generic rule sets?
with
Like
.
I'd disagree. The reason GURPS isn't as popular is that this style of TTRPG has gone out of style in general - not just GURPS.
Apr 4, 2026
SableWyvern
reacted to
Umbran's post
in the thread
Do you have a "litmus test" setting for generic rule sets?
with
Like
.
Discussion opposite the original question still is talking about the same topic, just in the other direction. You can still learn about...
Apr 3, 2026
SableWyvern
replied to the thread
Do you have a "litmus test" setting for generic rule sets?
.
I'm not sure what it is you think was being asked in the OP. Here are what seems to be the pertinent parts to me: Many people are...
Apr 3, 2026
SableWyvern
reacted to
Umbran's post
in the thread
Do you have a "litmus test" setting for generic rule sets?
with
Like
.
1) With respect, a "hard" turn into a different discussion would be, like starting with damage on a miss, and ending with... cake vs...
Apr 3, 2026
Top