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SableWyvern's latest activity
SableWyvern
reacted to
Deset Gled's post
in the thread
Immersion?
with
Like
.
I think it's important. But I also think some people on the internet treat it as being more important than it actually is. IMNSHO...
Dec 3, 2025
SableWyvern
reacted to
bert1001 fka bert1000's post
in the thread
Player skill vs character skill?
with
Like
.
Yeah didn't realize the general forum at first as the posts had veered into D&D so should have been more specific. And yes I was...
Dec 3, 2025
SableWyvern
reacted to
Bill Zebub's post
in the thread
Player skill vs character skill?
with
Like
.
I get that, and I know most people play that way, and I played that way for years, and honestly I sometimes still do when I'm caught...
Dec 3, 2025
SableWyvern
replied to the thread
Player skill vs character skill?
.
To be clear, I'm not trying to convince you of anything. If what you're doing works for you, it works for you -- it just happens to be...
Dec 3, 2025
SableWyvern
replied to the thread
Player skill vs character skill?
.
Whereas I'm typically fine with status quo as a possible outcome. Sometimes, "no, you're not able to pick this lock at this time, try...
Dec 3, 2025
SableWyvern
replied to the thread
Player skill vs character skill?
.
I'm just pointing out that I've seen advocates for and participated personally in this playstyle outside of the OSR (including much more...
Dec 3, 2025
SableWyvern
replied to the thread
Player skill vs character skill?
.
I developed this style of play because I grew up running Rolemaster, where any given roll has a chance of disaster. This naturally...
Dec 3, 2025
SableWyvern
replied to the thread
What rpg system would you use for a 60+ session fantasy campaign?
.
I always check, but that's because I know that I generally need to avoid throwing opinions around in 5e threads. For someone who is here...
Dec 3, 2025
SableWyvern
replied to the thread
What rpg system would you use for a 60+ session fantasy campaign?
.
I am (pleasantly) surprised by the amount of love for RM going on in this thread. Even if RMU specifically is of no interest to me, I'm...
Dec 3, 2025
SableWyvern
reacted to
TKurtBond's post
in the thread
What rpg system would you use for a 60+ session fantasy campaign?
with
Like
.
Maybe, but there is something quite appealing about the world described by MERP and the I.C.E. Middle-earrth supplements that could be a...
Dec 3, 2025
SableWyvern
reacted to
dbm's post
in the thread
What rpg system would you use for a 60+ session fantasy campaign?
with
Like
.
I still feel RM has one of the best class and level system implementations for that reason. By the time you got all the 2e Companions...
Dec 3, 2025
SableWyvern
reacted to
TrippyHippy's post
in the thread
Nominate your MOST ANTICIPATED RPG of 2026
with
Like
.
If it’s at the printers now (it is), then it will be an early 2026 release!
Dec 3, 2025
SableWyvern
replied to the thread
What makes setting lore "actually matter" to the players?
.
If they're in a game with dozens of class and race options, then they're most likely there for people who want dozens of class and race...
Dec 3, 2025
SableWyvern
replied to the thread
What makes setting lore "actually matter" to the players?
.
A lot of this conversation seems to be begging the question, to me. If I like a setting, if I'm inspired to run a game in that setting...
Dec 3, 2025
SableWyvern
reacted to
Thomas Shey's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
Bluntly? Inform the mechanics in some fashion. Nothing else will matter to some of them, and even for those who it can matter to, on...
Dec 3, 2025
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