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SableWyvern's latest activity
SableWyvern
reacted to
LordEntrails's post
in the thread
Is "finding the right players" a solvable problem, or just luck?
with
Like
.
It doesn't have to be luck based. Either you can put in the work and time and find the right folks. Or you can throw together a game and...
Mar 11, 2026
SableWyvern
replied to the thread
Is "finding the right players" a solvable problem, or just luck?
.
That's never occurred to me in 40-odd years of gaming, so I can't agree it's inevitable. In my experience, players who turn up less...
Mar 9, 2026
SableWyvern
reacted to
Umbran's post
in the thread
Is "finding the right players" a solvable problem, or just luck?
with
Like
.
Working with old friends in no way means you cannot or should not run a Session 0. Being friends does not make one a mind reader. You...
Mar 9, 2026
SableWyvern
replied to the thread
Is "finding the right players" a solvable problem, or just luck?
.
I think one of the absolute biggest factors in a successful game is establishing clear, shared expectations. Before every campaign, I go...
Mar 9, 2026
SableWyvern
replied to the thread
Is "finding the right players" a solvable problem, or just luck?
.
Everybody who joins my group is someone I already know outside gaming, or someone another member of the group knows outside of gaming...
Mar 9, 2026
SableWyvern
reacted to
Lanefan's post
in the thread
D&D 5E (2024)
Unfreezing the Narrative
with
Like
.
"Nothing happens" is always an acceptable (if maybe unwanted) outcome of any attempted action IMO. Skipping your turn means you don't...
Mar 5, 2026
SableWyvern
reacted to
Deset Gled's post
in the thread
D&D 5E (2024)
Unfreezing the Narrative
with
Like
.
I'm going to do something never done on ENWorld before and disagree with your premise. The narrative is fine. In fact, some of the...
Mar 5, 2026
SableWyvern
reacted to
Jefe Bergenstein's post
in the thread
D&D 5E (2024)
Unfreezing the Narrative
with
Like
.
With the bar set so low for difficulty in 5E, I feel these suggestions may as well do away with the dice and just let people narrate how...
Mar 5, 2026
SableWyvern
reacted to
Kobold Stew's post
in the thread
D&D 5E (2024)
Unfreezing the Narrative
with
Like
.
I think I disagree with the premise, that a single miss in combat creates a frozen narrative. If the state of play hasn't changed...
Mar 5, 2026
SableWyvern
reacted to
Maxperson's post
in the thread
D&D 5E (2024)
How Many "Anti PC" Abilities are to Many?
with
Like
.
I don't agree with your premise. Those are challenges, not anti-PC abilities. At least they are no more anti-PC than a dragon claw or...
Mar 3, 2026
SableWyvern
reacted to
Umbran's post
in the thread
Let's talk Procedure of Play
with
Like
.
From back in my technical writing days - when documenting any process, you have choices to make as to the level of granularity you...
Feb 27, 2026
SableWyvern
reacted to
Micah Sweet's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
Not if there are many options that aren't designed to be used simultaneously, no. And if I did I would simply outline what I use and...
Feb 9, 2026
SableWyvern
reacted to
Celebrim's post
in the thread
Distinct Game Modes: Combat vs Social vs Exploration etc...
with
Like
.
This is the received wisdom of modern gaming that I've been listening to now for like 25 years. And all the attempts to actually act on...
Feb 7, 2026
SableWyvern
replied to the thread
Your first RPG purchase, in pictures
.
Unfortunately, I no longer have my copy. No clue what happened to it, but it got a decent amount of use back in 1986. My second purchase...
Feb 3, 2026
SableWyvern
added the media item
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to
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Feb 3, 2026
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