Funnily enough, in addition to being able to search the pdf, I can also provide a complete combat cheat sheet I used extensively in play, while playing the game. Interestingly, it's full of modifiers. But what would I know? If one person claims modifiers are rare, clearly all my actual evidence...
According to GURPS 4e Campaigns, modifiers are applied often. No idea where the idea comes from that this isn't the case.
It then goes onto discuss Task Difficulty (ranging from +10 for Automatic to -10 for Impossible) and Equipment Modifiers (quality modifiers, missing equipment modifiers) as...
I expect a new player joining my group will learn how my group functions, not expect us to change to emulate some pre-conceived idea about how gaming works, that was acquired watching actual plays.
I have recently added a new player to the group, whose pre-existing understanding did, indeed...
If you asked a random person in the TTRPG community, who has no pre-existing exposure to the phrase, what it means for a GM to be a fan of the players, I think they would mention a lot of things that definition excludes.
In the case of the AW definition, "watered down" may not be the best term...
Well, a link is literally just [[Name of note to link to]].
I'm pretty sure you can also right click, choose insert link, and select from your existing notes.
I do feel I should acknowledge that, whether I like it or not, "be a fan of the players" is a phrase that's here to stay, and I'm aware that no amount of gnashing of teeth on my part will change that.
There are numerous people in this thread, and elsewhere, who I've seen using "be a fan" in a way I feel is too watered to down to be particularly useful. The quote you provided earlier seems to meet this criteria for me, as well.
And there are plenty of people in the hobby who firmly believe...
Well, if the GM isn't ruling fairly, I don't feel they need to be fan of the PCs to do so -- they just need to be fair.
To me, being a fan comes with the implication that you're biased in their favour. Even if that's not the way it was originally intended, I've certainly seen people use it that...
Half the reason Blades in the Dark exists is because John Harper hates planning, of any sort. The reason the equipment system works the way it does is to support the fact the players aren't meant to be doing any planning; you just assume the characters did it and then jump into the action in...
If you're interested in giving it another look, I would recommend not attempting to begin with a fully-fledged campaign management system.
I originally pickup Obsidian.md + sync simply because I moved to Linux and the sync tool offered me a replacement for google drive syncing.
I then started...