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Recent content by Saeviomagy

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    Critical Role Critical Role and Material Components

    I think you missed my point. I was arguing that foci cause a form of fatigue that isn't shared by more specific material components.
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    Critical Role Critical Role and Material Components

    Sure, but if your typical play is to simply announce that you're casting a spell and ignore the material component, the only difference when you cast one of those is that you quietly cross off the component (or potentially even just enough money for the component). Waving a stick around (or...
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    Critical Role Critical Role and Material Components

    If you have a focus, you don't need material components. Clerics and paladins just have to wear a focus in a way that it is visible, and therefore it doesn't require a hand, and is mechanically superior to using material components. Druids just use something that's naturey, which is like using...
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    1E Mearls on AD&D 1E

    1e in a nutshell 1. "Characters" are disposable and you can make a new one in a heartbeat. The most difficult bit is making a new name. 2. Flowing on from that, everything is ridiculously deadly, and you'll probably go through several characters until you learn how ridiculously cautious you...
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    UA Unearthed Arcana October 2017: Fiendish Options

    It feels like you could just have a planetouched race that was "darkvision, +2 to a stat, +1 to another stat, pick an elemental resistance, choose a cantrip at 1st, a 2nd level spell at 3rd and another one at 5th", rather than iterating out all the possibilities... I quite like the idea of the...
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    5E [ToA] Heat & Heavy (armor)

    Except as soon as you play with someone who HAS experienced the scenario you cover, the game suddenly drops from heroic to comical. If a DM said to me that my character was going to keel over from strolling about in 30C weather because it's really hot, I'd laugh in his face. The concept is...
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    5E [ToA] Heat & Heavy (armor)

    The problem is that half-assedly adding rules for it based on personal experience with people of questionable fitness and adaptation isn't adding realism. It's more of the same stuff like the current rules that say that the average adventurer can't complete modern tourist hiking trails without...
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    5E [ToA] Heat & Heavy (armor)

    Then you might need to read the exhaustion rules again. I can't see wearing armor for a day making you die. Everyone repeat after me: using the exhaustion track for anything except simulating death by dehydration or starvation is stupid, because the effects are irrelevant and overly harsh. Why...
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    UA WotC's Mearls Presents A New XP System For 5E In August's Unearthed Arcana

    So... your players have goals and they achieve them then? So where's the objection to milestones coming from?
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    UA WotC's Mearls Presents A New XP System For 5E In August's Unearthed Arcana

    But you usually do have some sort of progression throughout, it's just that the players decide their path through it. Even the most dynamic and plotless sandboxes have the players setting goals and hopefully achieving them. Otherwise we're both kind of right - milestone XP doesn't work because...
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    UA WotC's Mearls Presents A New XP System For 5E In August's Unearthed Arcana

    Why? Milestones are just "you achieved things, so have a level". Unless your description of sandbox adventure includes grinding out XP on low challenge creatures, then meaningful things to do in the sandbox effectively are milestones already.
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    UA WotC's Mearls Presents A New XP System For 5E In August's Unearthed Arcana

    Nothing new, nothing special, nothing well thought out. There is one and only one valuable thought in the entire thing, and that's the concept of having XP to level be a nice round number for easy math. But it's only a valuable feature if the DM is ad-hocking experience, which the rest of the...
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    UA Unearthed Arcana Explores Downtime Activities

    Or... just use the existing one and ignore anything that says "you get drunk and..." Carousing sober is and should be way more effective at finding contacts than carousing drunk.
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    UA Unearthed Arcana Explores Downtime Activities

    Well, everyone kind of HAS to, because it costs you 100gp per week to even have a chance of finding someone who might sell you a few. And then they cost 20-70gp each. And then 1/10 of them turn out to be cursed, fake, stolen, enslaved intelligent entities, twice the price or cost you your soul...
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    UA Unearthed Arcana Explores Downtime Activities

    Right.. but warhammer quest doesn't have any non-dungeon stats or skills. Everything is a set-up for the boardgame dungeon crawl. Your character literally consists of 8 combat stats and their combat gear. D&D has more than that, and these rules even make use of those extra abilities, but then...
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