Thanks :) Sounds like a similar experience I made. Describing the room bit by bit, as they advanced was veeeery slow & lead to quite a bit of confusion. Follow-up question. Do your players normally do more or less exact maps of the dungeon, or just kinda square with a few notes per room &...
How do you describe a room that is not fully visible?
If the characters enter a large hall, or a long corridor, the torch will only light the first 30ft, not the entire room