Recent content by Savage Jim

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    The Ethics of Sharing Open Content

    Well, let's see... Stop right there. While this may happen from time to time (poopy happens), fact is that the license insists that OGC must be clearly indicated. So when a company's declarations routinely require clarification, one might ask where their ethics regarding the license is...
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    The Ethics of Sharing Open Content

    1 (b)"Derivative Material" means copyrighted material including derivative works and translations (including into other computer languages), potation, modification, correction, addition, extension, upgrade, improvement, compilation, abridgment or other form in which an existing work may be...
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    The Ethics of Sharing Open Content

    Actually, it's my own tendancy to purchase products from companies that have a proven record of OGC-re-use-friendly products. Bastion, Green Ronin, Studio Ronin, Fantasy Flight, and various others. A few companies have been "written off" either for their use of crippled-OGC (Mongoose...
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    I've finally figured out why 3rd edition bugs me

    In my experience, it seems to have been the opposite. That is to say, TSR (going into 2E) recognized that every game, every table, and every group, often played the game differently than every other game, table, and group. As such, the rules were presented in piece-meal components, leaving the...
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    I've finally figured out why 3rd edition bugs me

    Kewl... I'll have to digest that for a few, but looks nice. Nah, that's okay. I've made it a point to hang out in moderate- to friendly-forums during the last two years. Thanks for the warning, though.
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    How much game mechanics do PCs get to see?

    I prefer that players (which includes me in those rare instances that I actually get to play) focus primarily on role-playing and decision making/action declaration, stearing away from calculating odds, metagaming, and rules-lawyering. As a GM, I take the following actions... Do they know...
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    I've finally figured out why 3rd edition bugs me

    Got link? :) [/Off Topic] I must agree with Rel, here. True, there are a dozen or so folks that will post again and again and again and again and [ehr... You get the point] about the sanctity of the Core Rules, throw the buzzword "balance" around, and so forth, but over-all this site is...
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    I've finally figured out why 3rd edition bugs me

    I've found, for magic, PO: S&M remains one of my most valued books. Spell Components, Magic Item Creation, and a host of other features far outmatch 3E's quick-play take on these elements, and as such the book remains a major influence on my gaming. Indeed, I still consider many 1E/2E books to...
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    Balance: for the group or the game?

    A mix of both. For PC balance, I'm primarily more concerned with PCs being able to contribute to the game equally. To a degree, this may mean that some PCs are better combatants than others, while others are more knowledgable than the rest, and so forth. By intergrating these various elements...
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    Death and the Fixing of It

    Very true! :cool: That's the problem with my current posting status; I can only post from work, thus have to type/post quickly between umpteen zillion tasks that I'm supposed to be doing. Thus, sometimes a post doesn't contain the complete thought it is attempting to express. That will be...
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    Where is the Unearthed Arcana SRD?

    There was discussion of such an effort, but no one seemed to be interested in an organized effort. I offered (under a previous screen name which is no longer functional) to host any excerpts that posters made for their own use (i.e., if you transcribed a section for your campaign, I would take...
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    Throwing in NPCs to help along small parties

    I generally tend to have multiple games running. When someone cancels, we simply play the game that the players in attendance are a part of.
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    Death and the Fixing of It

    Ah! See, you've made an assumption that is undeniably bound to lead to misunderstanding: High mortality rate. The tactics a group of players will use are bound to be different when "if someone dies we can just bop on down to the local temple" is replaced with "if someone dies they stay dead"...
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    How much "dungeon crawl" do you like in a campaign?

    30%... I much prefer a game heavy with elements of political intrigue, warfare, social interaction, long-distance travel and exploration. Where wilder_jw indicates that such non-site adventures make the goal difficult to identify, I find such puzzles to be the funnest part of the game; Indeed...
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    Death and the Fixing of It

    Both of these points are subjective. That is, while any fantasy setting is guaranteed to have other-worldly residents and events, the scale of how much and of what sort varies widely from table to table. And what one person finds fun a second thinks is intellectual drivel, with what the second...
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