Recent content by scalylizard

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    Help me set a DC for jumping on a Centaur during combat

    Celebrim, very nice rules!! Thanks for posting. I'll add clinching to the repertoire of actions available during combat. Seems like the smaller creatures or lighter weapon wielding characters have the advantage. I have two question about the mechanics: 1-Can the character starting the clinch...
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    Grim-n-Gritty: Revised and Simplified

    Grim-n-Gritty Rules and multiple attacks (via rapid shot or two weapon fighting) We are currently running Grim-n-Gritty and I need some pointers: PCs with rapid shot and TWF seem to have an unbalanced advantage over PCs without those feats. Since the possible maximum damage with each roll is...
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    Help me set a DC for jumping on a Centaur during combat

    All of them excellent ideas, thanks Celebrim and StreamofSky! While I was ruling I had the feeling that I wasn't doing it right, but didn't want to break the combat to look up some rules. That is a really nice way of handling this..I never thought of thrashing attack, very good idea! Looking...
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    Help me set a DC for jumping on a Centaur during combat

    I was running a game tonight where Lvl 3 PCs (one rogue, one fighter and one ranger) had to ambush a certain renegade centaur. Long story short, in the heat of the battle group's rogue was facing the centaur, suddenly the rogue decided to jump on the centaur's back and slash his throat. Now...
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    Grim'n'Gritty - 3d6/2d10 instead of d20?

    Stringburka, How is your game going? Did you decide to go with 3d6 or 2d10? I am planning to run a game soon with Grim-n-Gritty and I feel the same way; that 1d20 is a bit too wild, I am alternating between 2d10 and 3d6 at this point, all I know is that I won't be using single d20 I'd love to...
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